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Posted

setTimer(outputChatBox, 10000, 0, "Welcome To Our Server ((=", getRootElement(), 0, 255, 0, true) 

This is server side code and this message will come every 10 seconds.

  

Posted
setTimer(outputChatBox, 10000, 0, "Welcome To Our Server ((=", getRootElement(), 0, 255, 0, true) 

This is server side code and this message will come every 10 seconds.

wanna do random messages during game

" Keep Thinking Different . " - Steve Jops

--------------------

Don't send me PMs asking for help, I Won't reply !

Posted

Messages = { 
"MSG[1]",  
"MSG[2]",  
"MSG[3]",  
"MSG[4]",  
"MSG[5]",  
"MSG[6]",  
} 
addEventHandler("onResourceStart",resourceRoot, 
function () 
local theMessages = Messages[math.random(1,#Messages)] 
setTimer(outputChatBox,1000,0,theMessages,getRootElement(), 0, 255, 0, true) 
    end 
) 

Change the event as what you wan't.

  

Posted

Use local variables instead.

"[...] If you don’t love it, if you’re not having fun doing it, you don’t really love it, you’re going to give up." - Steve Jobs, 2007

Posted

Or post your meta.xml ..

" Keep Thinking Different . " - Steve Jops

--------------------

Don't send me PMs asking for help, I Won't reply !

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