Forrest Posted February 28, 2013 Posted February 28, 2013 (edited) Sorted! <3 Edited February 28, 2013 by Guest
Moderators IIYAMA Posted February 28, 2013 Moderators Posted February 28, 2013 if ll > 10 then return end This kind of limits???? if you want more you can put it in a table. local Limit = {1,4} outputChatBox(Limit[2]) --4 Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Forrest Posted February 28, 2013 Author Posted February 28, 2013 I need it to limit between 2 values, 0.1 and -0.45. However I'm having trouble doing it
Moderators IIYAMA Posted February 28, 2013 Moderators Posted February 28, 2013 if ll > 0.1 or ll < -0.45 then return end Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Moderators IIYAMA Posted February 28, 2013 Moderators Posted February 28, 2013 np. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Forrest Posted February 28, 2013 Author Posted February 28, 2013 Upon fail, or typing no value it doesn't output the syntax etc anymore. It's kicking out ".lua:26: attempt to compare number with nil" Current script function llChange ( me, command, ll ) if (exports.global:isPlayerAdmin(me)) then ll = tonumber ( ll ) local veh = getPedOccupiedVehicle ( me ) if ll > 0.1 or ll < -0.45 then outputChatBox ( "Don't be a twat", me, 255, 0, 0 ) return end if ll and veh then local success = setVehicleHandling ( veh, "suspensionLowerLimit", ll ) if success then outputChatBox ( "The vehicle's lower limit has been changed to: "..ll..".", me, 0, 255, 0 ) else outputChatBox ( "Changing lower limit failed. You're probably using an invalid limit.", me, 255, 0, 0 ) end elseif not veh then outputChatBox ( "You're not in a vehicle", me, 255, 0, 0 ) elseif not ll then outputChatBox ( "Syntax: /sll [0.1 to -0.45]", me, 255, 0, 0 ) end end end addCommandHandler ( "sll", llChange )
Moderators IIYAMA Posted February 28, 2013 Moderators Posted February 28, 2013 Note: don't destroy your tabs, else it will be unclear for everybody. function llChange ( me, command, ll ) if (exports.global:isPlayerAdmin(me)) then ll = tonumber ( ll ) local veh = getPedOccupiedVehicle ( me ) if ll and veh then if ll > 0.1 or ll < -0.45 then outputChatBox ( "Don't be a twat", me, 255, 0, 0 ) return end local success = setVehicleHandling ( veh, "suspensionLowerLimit", ll ) if success then outputChatBox ( "The vehicle's lower limit has been changed to: ".. ll ..".", me, 0, 255, 0 ) else outputChatBox ( "Changing lower limit failed. You're probably using an invalid limit.", me, 255, 0, 0 ) end elseif not veh then outputChatBox ( "You're not in a vehicle", me, 255, 0, 0 ) elseif not ll then outputChatBox ( "Syntax: /sll [0.1 to -0.45]", me, 255, 0, 0 ) end end end addCommandHandler ( "sll", llChange ) Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now