Cassandra Posted February 25, 2013 Share Posted February 25, 2013 Is there a way to fix that? Link to comment
Jaysds1 Posted February 25, 2013 Share Posted February 25, 2013 Ya, you could set the pickup respawn to 0 to make it respawn right after. Using: setPickupRespawnInterval Link to comment
Cassandra Posted February 25, 2013 Author Share Posted February 25, 2013 Ya, you could set the pickup respawn to 0 to make it respawn right after.Using: setPickupRespawnInterval Aren't there are any alternatives for that? To make a pickup not pickable. Link to comment
Jaysds1 Posted February 25, 2013 Share Posted February 25, 2013 you could cancel one of the pickup's events: https://wiki.multitheftauto.com/wiki/Ser ... kup_events Example: addEventHandler("onPickupHit",root,function() cancelEvent() end) Link to comment
Cassandra Posted February 25, 2013 Author Share Posted February 25, 2013 you could cancel one of the pickup's events: https://wiki.multitheftauto.com/wiki/Ser ... kup_eventsExample: addEventHandler("onPickupHit",root,function() cancelEvent() end) Thanks. It works fine now. Link to comment
Anderl Posted February 26, 2013 Share Posted February 26, 2013 Not a good idea, that will cancel the event from being called thus stopping any event triggered when an element hits a pickup. Link to comment
Moderators IIYAMA Posted February 26, 2013 Moderators Share Posted February 26, 2013 I reply this because of andrel his reply. Maybe you want this. addEventHandler("onPickupHit",root,function(player) local theType = getPickupType ( source ) if theType == 2 then giveWeapon ( player, getPickupWeapon ( source ), getPickupAmmo ( source ), false ) elseif theType == 1 then setPedArmor ( player, getPedArmor ( player ) + getPickupAmount ( source )) elseif theType == 0 then setElementHealth ( player,getElementHealth ( player) + getPickupAmount ( source )) end cancelEvent() end) -- the maximum health is 200 and only able to reach that with full skill level. It will probably set to the highest possible health(depends on the skill level). (armor is 100) Link to comment
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