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Script+Winrar+password


JoZeFSvK

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When someone enter your server, they download all files, but does only save the client file, not meta or serverside.

So, it's already protected, but if you wan't more protection use: fileDelete or a compiler.

Neither compiling files or using fileDelete will do any good.

If you use compiler anyone will be able to decompile it, easily. If you use fileDelete, you can leave the server before the download ends and so having files already downloaded saved on the cache.

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loadstring nor fileDelete not needed anymore, now MTA has new feature that you can make your client script not saved on the players hard drive by setting it in the meta.

https://wiki.multitheftauto.com/wiki/Meta.xml

FROM VERSION 1.3.1 r4909 ONWARDS

cache: When the script file type is "client", this setting controls whether the file is saved on the players hard drive. Default is "true". Using "false" will mean the file is not saved.

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