me Posted December 31, 2003 Posted December 31, 2003 Here's how it works: 5 people on a server. 4 nice, happy, players killing each other, and one EVIL cheater. The evil cheater wrecks all the other player's fun, so @admin comes to the rescue. Player A (I'm so imaginative) says to the chat: "@admin oy, there's a cheater on the server." "oy, there's a cheater on the server." gets sent over to an IRC chan (say... #theserverofbob), or /msg'ed to an admin on IRC. Admin comes, cheater goes, everyone wins. Easy to script, and effective. Of course, it'd also have /msg the IP address of the person who uses @admin to the admin, so as to stop abuse. Official B.L.A.S.T.Addict I love the intelligent conversations we have in #nsmapping wait, did I say conversation? I meant :~flinging
Aeron Posted January 1, 2004 Posted January 1, 2004 i script that later now changeing my conenction script for 0.3 (which i can't even play) "Never argue with an idiot. They bring you down to their level and beat you with experience." "Arguing on the internet is like the Special Olympics. Even if you win, you're still retarded."
eAi Posted January 1, 2004 Posted January 1, 2004 My anti-cheat is able to do that... Though its not released yet... http://mtaac.opencoding.net/ eAi
Guest Posted January 1, 2004 Posted January 1, 2004 you said your making the client check the files, isnt there a way to make the server do it? just curious
eAi Posted January 1, 2004 Posted January 1, 2004 No there isn't.... Servers don't have access to files for obvious privacy reasons... eAi
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