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How to make a marker visible in all dimensions?


HeavyMetal

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Just create a marker and don't set its dimension. And it will be visible in all dimensions as well. At least it works in interiors.

That's wrong, the marker won't be visible on all dimensions.

@HeavyMetal: There's no easy way to create a marker in all dimensions.

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Use setElementDimension client-side. For example, you can get the dimension of the local player in onClientPreRender event, check if it has changed since the last frame and if so, use setElementDimension to change the dimension of the marker to the player's dimension. Client-side dimension changes are not synced automatically, so every player can see the same marker in their own dimension.

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