xXMADEXx Posted January 29, 2013 Share Posted January 29, 2013 How can i make it, so that if the player is typeing in the edit, that if they press "T" or "U" it wont go into the chat? So, like it unbinds everything if you're using the edit. ed_msg = guiCreateEdit(89,138,320,38,"",false,rog_ucp_sms) Link to comment
xXMADEXx Posted January 29, 2013 Author Share Posted January 29, 2013 guiSetInputEnabled I can't really figure out, how that function works Link to comment
Castillo Posted January 29, 2013 Share Posted January 29, 2013 When you show the GUI, set the input to go to GUI. guiSetInputEnabled ( true ) Link to comment
Blaawee Posted January 29, 2013 Share Posted January 29, 2013 i think you should to use this function guiSetInputMode( 'no_binds_when_editing' ) Link to comment
xXMADEXx Posted January 30, 2013 Author Share Posted January 30, 2013 So, like this? ed_msg = guiCreateEdit(89,138,320,38,"",false,rog_ucp_sms) guiSetInputMode("no_binds_when_editing") Link to comment
Castillo Posted January 30, 2013 Share Posted January 30, 2013 Test it and see if it works? Link to comment
Castillo Posted January 30, 2013 Share Posted January 30, 2013 Try enabling it when you show the GUI. Link to comment
xXMADEXx Posted January 30, 2013 Author Share Posted January 30, 2013 THANK YOU, CASTILLO Link to comment
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