Mr.Co00oL Posted January 25, 2013 Share Posted January 25, 2013 hi all pro scripter plz plz i need healp in this script is called "turfe" i want make this scripte when the player is deaths and he have turfe he and hs gang wll spawn in the turfe plz any healp addEventHandler("onResourceStart",resourceRoot,function() outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", N, 0,255,0) outputChatBox("Turf owners: coming soon!", N, 255,255,0) outputChatBox("Taken time: 10minutes.", N, 255,255,0) outputChatBox("Wait 10min to take turf.", N, 255,255,0) outputChatBox("------||prees "N"to start capiter||------", N, 255,0,0) setRadarAreaFlashing( pArea, true ) local pTeam = getPlayerTeam( p ) -- source is the col shape, you should use 'N', the player arg local iR, iG, iB = getTeamColor( pTeam ) pArea1Timer = setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", N, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",N, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) if isTimer( pArea1Timer ) then killTimer( pArea1Timer ) end end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", N, 0,255,0) outputChatBox("Turf owners: coming soon!", N, 255,255,0) outputChatBox("Taken time: 10minutes.", N, 255,255,0) outputChatBox("Wait 10min to take turf.", N, 255,255,0) outputChatBox("------||prees "N"to start capiter||------", N, 255,0,0) setRadarAreaFlashing( pArea2, true ) local pTeam2 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam2 ) pArea2Timer = setTimer( function() setRadarAreaColor (pArea2, iR2, iG2, iB2, 100); givePlayerMoney( N, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", N, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",N, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) if isTimer( pArea2Timer ) then killTimer( pArea2Timer ) end end end ) ------------------------------------ addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid3 ) then outputChatBox("------||~ INFO ~||------", N, 0,255,0) outputChatBox("Turf owners: coming soon!", N, 255,255,0) outputChatBox("Taken time: 10minutes.", N, 255,255,0) outputChatBox("Wait 10min to take turf.", N, 255,255,0) outputChatBox("------||prees "N"to start capiter||------", N, 255,0,0) setRadarAreaFlashing( pArea3, true ) local pTeam3 = getPlayerTeam( p ) -- source is the col shape, you should use 'N', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam3 ) pArea3Timer = setTimer( function() setRadarAreaColor (pArea3, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", N, 0, 255, 0, true ); setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",N, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid3 ) then setRadarAreaFlashing( pArea3, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) ------------------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid4 ) then outputChatBox("------||~ INFO ~||------", N, 0,255,0) outputChatBox("Turf owners: coming soon!", N, 255,255,0) outputChatBox("Taken time: 10minutes.", N, 255,255,0) outputChatBox("Wait 10min to take turf.", N, 255,255,0) outputChatBox("------||prees "N"to start capiter||------", N, 255,0,0) setRadarAreaFlashing( pArea4, true ) local pTeam4 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam4 ) pArea4Timer = setTimer( function() setRadarAreaColor (pArea4, iR2, iG2, iB2, 100); givePlayerMoney( N, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", N, 0, 255, 0, true ); setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid4 ) then setRadarAreaFlashing( pArea4, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) this is the script how i can mack it ? 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iPrestege Posted January 25, 2013 Share Posted January 25, 2013 Are you sure this script for you? or stolen? and you are so bad in english i can,t understan you Link to comment
Mr.Co00oL Posted January 25, 2013 Author Share Posted January 25, 2013 Are you sure this script for you? or stolen? and you are so bad in english i can,t understan you no this is not my script but i want make it like that for add to my server you know how to make that ? and soory for bad english Link to comment
Ab-47 Posted January 25, 2013 Share Posted January 25, 2013 Are you sure this script for you? or stolen? and you are so bad in english i can,t understan you Nope, it's manve's script, as said in the script itself. Also I've seen this before. On topic, learn scripting and figure it out youself, hint; setElementPosition and getPlayerTeam and addEventHandler ( "onPlayerWasted" ... ) There are other functions, just take a look at the MTA wiki. Link to comment
Mr.Co00oL Posted January 26, 2013 Author Share Posted January 26, 2013 i want the player his gang who capiter will respawn in the turfe and the script save the gang turf becouse the script dont show the gang who capiter in the information plz any idea local pArea = createRadarArea( 2130, 630, 200, 100, 255, 255, 255, 125 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 255, 255, 255, 125 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) local pArea3 = createRadarArea( 1858, 623, 140, 165, 255, 255, 255, 125 ) local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 ) local pArea4 = createRadarArea( 1577, 663, 180, 130, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 ) local pArea4 = createRadarArea( 2778, 834, 110, 190, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 ) addEventHandler("onResourceStart",resourceRoot,function() outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) local pTeam = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR, iG, iB = getTeamColor( pTeam ) pArea1Timer = setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) if isTimer( pArea1Timer ) then killTimer( pArea1Timer ) end end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea2, true ) local pTeam2 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam2 ) pArea2Timer = setTimer( function() setRadarAreaColor (pArea2, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) if isTimer( pArea2Timer ) then killTimer( pArea2Timer ) end end end ) ------------------------------------ addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid3 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea3, true ) local pTeam3 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam3 ) pArea3Timer = setTimer( function() setRadarAreaColor (pArea3, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid3 ) then setRadarAreaFlashing( pArea3, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) ------------------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid4 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea4, true ) local pTeam4 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam4 ) pArea4Timer = setTimer( function() setRadarAreaColor (pArea4, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid4 ) then setRadarAreaFlashing( pArea4, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) setElementPosition getPlayerTeam addEventHandler ( "onPlayerWasted" ... ) Link to comment
Anderl Posted January 26, 2013 Share Posted January 26, 2013 (edited) That code makes completely no sense, you only copied what Ab-47 wrote. Explain in a proper english what you want. Edited January 26, 2013 by Guest Link to comment
Mr.Co00oL Posted January 26, 2013 Author Share Posted January 26, 2013 That makes totally no sense. Learn to script, you simply copied what Ab-47 said. men this is true i m noob in script and i dont understand how to fix the script can you give me the correct cod plz to fix the script i want the script save the gang turf and spawn the gang who capiter gang in the turf plz any help i m new her and i m nob in scripting Link to comment
Perfect Posted January 26, 2013 Share Posted January 26, 2013 i want the player his gang who capiter will respawn in the turfe and the script save the gang turf becouse the script dont show the gang who capiter in the information plz any idea local pArea = createRadarArea( 2130, 630, 200, 100, 255, 255, 255, 125 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 255, 255, 255, 125 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) local pArea3 = createRadarArea( 1858, 623, 140, 165, 255, 255, 255, 125 ) local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 ) local pArea4 = createRadarArea( 1577, 663, 180, 130, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 ) local pArea4 = createRadarArea( 2778, 834, 110, 190, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 ) addEventHandler("onResourceStart",resourceRoot,function() outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) local pTeam = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR, iG, iB = getTeamColor( pTeam ) pArea1Timer = setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) if isTimer( pArea1Timer ) then killTimer( pArea1Timer ) end end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea2, true ) local pTeam2 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam2 ) pArea2Timer = setTimer( function() setRadarAreaColor (pArea2, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) if isTimer( pArea2Timer ) then killTimer( pArea2Timer ) end end end ) ------------------------------------ addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid3 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea3, true ) local pTeam3 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam3 ) pArea3Timer = setTimer( function() setRadarAreaColor (pArea3, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid3 ) then setRadarAreaFlashing( pArea3, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) ------------------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid4 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea4, true ) local pTeam4 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam4 ) pArea4Timer = setTimer( function() setRadarAreaColor (pArea4, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid4 ) then setRadarAreaFlashing( pArea4, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) setElementPosition getPlayerTeam addEventHandler ( "onPlayerWasted" ... ) Lol, you doesn't know what is lua, Just learn scripting here https://wiki.multitheftauto.com/wiki/Main_Page and if you still have problem then go to your language section and ask help there because we can't understand your grammar. 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Mr.Co00oL Posted January 26, 2013 Author Share Posted January 26, 2013 i want the player his gang who capiter will respawn in the turfe and the script save the gang turf becouse the script dont show the gang who capiter in the information plz any idea local pArea = createRadarArea( 2130, 630, 200, 100, 255, 255, 255, 125 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 255, 255, 255, 125 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) local pArea3 = createRadarArea( 1858, 623, 140, 165, 255, 255, 255, 125 ) local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 ) local pArea4 = createRadarArea( 1577, 663, 180, 130, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 ) local pArea4 = createRadarArea( 2778, 834, 110, 190, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 ) addEventHandler("onResourceStart",resourceRoot,function() that = no healp okey okey outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) local pTeam = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR, iG, iB = getTeamColor( pTeam ) pArea1Timer = setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) if isTimer( pArea1Timer ) then killTimer( pArea1Timer ) end end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea2, true ) local pTeam2 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam2 ) pArea2Timer = setTimer( function() setRadarAreaColor (pArea2, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) if isTimer( pArea2Timer ) then killTimer( pArea2Timer ) end end end ) ------------------------------------ addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid3 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea3, true ) local pTeam3 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam3 ) pArea3Timer = setTimer( function() setRadarAreaColor (pArea3, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid3 ) then setRadarAreaFlashing( pArea3, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) ------------------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid4 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea4, true ) local pTeam4 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam4 ) pArea4Timer = setTimer( function() setRadarAreaColor (pArea4, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid4 ) then setRadarAreaFlashing( pArea4, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) setElementPosition getPlayerTeam addEventHandler ( "onPlayerWasted" ... ) Lol, you doesn't know what is lua, Just learn scripting here https://wiki.multitheftauto.com/wiki/Main_Page and if you still have problem then go to your language section and ask help there because we can't understand your grammar. 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