Aba|)|)on Posted December 20, 2003 Share Posted December 20, 2003 just wondering if it would be possible to make player/s exit the helicopter like the swat teams do in single player (down the rope)? this could possible stop the glitch that slices you up when u leave a chopper in mid air Link to comment
Black Dragon Posted December 21, 2003 Share Posted December 21, 2003 i dont even think that can be done as a mod to SP... Link to comment
eAi Posted December 22, 2003 Share Posted December 22, 2003 Doesn't that happen in vice city? If it does, i'm sure it can be done. Pretty much anything that you see in gta3/vc can be done. I'll have a go tommorrow. eAi PS: How many stars for SWAT team? Link to comment
Black Dragon Posted December 22, 2003 Share Posted December 22, 2003 4 the thing with the ropes? it reqiers a whole new animation for third point view... Link to comment
eAi Posted December 22, 2003 Share Posted December 22, 2003 the thing with the ropes? it reqiers a whole new animation for third point view... Well i'm wondering if its just an exit animation... I'll have a look in a bit and 'report back' eAi Link to comment
eAi Posted December 22, 2003 Share Posted December 22, 2003 Ok: The rope is seperate, in pausing the game, it just droped to the ground and vanished... eAi Link to comment
Black Dragon Posted December 22, 2003 Share Posted December 22, 2003 aaaaaaaaaaaaaaaaaaaaargh!!!!111 i cant see the pic becouse its TOO DAMN DARK!!!!!!!1 DAMN SCREEN!!! Link to comment
Aba|)|)on Posted December 22, 2003 Author Share Posted December 22, 2003 it doesnt ahve to be exact im just saying that if they could include a feature that uses the idea of absailing down a rope this is pure conjecture but sounds about what would have to happen -spawns a swat guy at whatever offset from centre of heli is -has it play the animation of going down while the character is moved along z axis for however many meters the heli is off ground -then plays the landing(rolling) animation possible at the same time the game could play another animation( the rope) which has no real effect on the person goin down the rope Link to comment
eAi Posted December 22, 2003 Share Posted December 22, 2003 The rope appears to just be a particle effect. Difficult to control. eAi Link to comment
Aba|)|)on Posted December 22, 2003 Author Share Posted December 22, 2003 the rope insnt a must , if it is too hard then the effort should be spent elsewhere but the abilty to (properly) exit from a heli 15 meters high is the main part Link to comment
eAi Posted December 22, 2003 Share Posted December 22, 2003 Well its posible, essentially its the same as a normal midair exit with less damage and a couple of different animations... eAi Link to comment
Cerbera Posted December 23, 2003 Share Posted December 23, 2003 I'd be content to just be able to exit the helicopter without getting intimate with the rotor blades. Link to comment
Boss Posted December 23, 2003 Share Posted December 23, 2003 LMAO.Hey who wouldn't? But enabling exiting in the air without spawning in the blades would be great. Link to comment
eAi Posted December 23, 2003 Share Posted December 23, 2003 Thats probably not hard, do the usual exit animation then quickly move the player down a bit.... eAi Link to comment
w715 Posted December 24, 2003 Share Posted December 24, 2003 Thats probably not hard, do the usual exit animation then quickly move the player down a bit....eAi That's a good idea. I hate when something happens and I fall UP to rotor blades while chopper hasnt moved down much yet. Link to comment
pokepets360 Posted December 24, 2003 Share Posted December 24, 2003 how can you jump up to the heli blades? Link to comment
Aba|)|)on Posted December 24, 2003 Author Share Posted December 24, 2003 yeah but the code would have to be pritty selective cause u would get alot off ppl falling thru the ground when u get out from ground level (or close to) Link to comment
w715 Posted December 24, 2003 Share Posted December 24, 2003 yeah but the code would have to be pritty selective cause u would get alot off ppl falling thru the ground when u get out from ground level (or close to) Then it should not work near ground and release player a bit before he touches ground. Link to comment
pokepets360 Posted December 25, 2003 Share Posted December 25, 2003 if you fall underground, you usually go warping up Link to comment
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