Bugs Posted January 4, 2013 Share Posted January 4, 2013 I understand that development and any bug fixes for this function were completely discontinued back in 2008, but why can't this be re-looked into? This function works perfectly in SA:MP, I don't see why there is such a hassle with it within MTA. It's kind of hard to take roleplay servers seriously when everybody is walking around like Samuel L Jackson and running as fast as cars. Link to comment
[UG]Anthony Posted January 4, 2013 Share Posted January 4, 2013 I agree, it should be re-enabled at the very least. Just made known that it doesn't work with a certain style. I've been wanting to script a command for this for a long time, but haven't been able to because it's disabled. Link to comment
Ren_712 Posted January 5, 2013 Share Posted January 5, 2013 (edited) OK .. i dungoofed. I was enraged about something else and there is no point to act it out here. Sorry to those that I have offended. Edited January 5, 2013 by Guest Link to comment
myonlake Posted January 5, 2013 Share Posted January 5, 2013 You say that it's a bug ... You say that you need a function...You can script any kind of walking / running style for any player. Look at stealth gamemode for an example. But do you really expect a single function making life easier for noob copy-paste RP pseudo scripters. Hello BTW and welcome on MTA forums. p.s There have been solutions for that shown on the forums. Your attitude does not help anyone here. The MTA team implements useful functions, which would be harder to be implemented via Lua and MTA functions, which would eventually become a cluster-f*ck with MTA workarounds. I would see this as a useful function since it was already being implemented at some point, but they removed the support. Link to comment
Ren_712 Posted January 5, 2013 Share Posted January 5, 2013 So when did this function get introduced ? Link to comment
myonlake Posted January 5, 2013 Share Posted January 5, 2013 So when did this function get introduced ? https://wiki.multitheftauto.com/wiki/SetPedWalkingStyle Read over there (8th of September 2008). Link to comment
Baseplate Posted January 5, 2013 Share Posted January 5, 2013 As setPedWalkingStyle is causing lots of crashes it has been disabled, you can just use setPedAnimation. Link to comment
Bugs Posted January 8, 2013 Author Share Posted January 8, 2013 (edited) As setPedWalkingStyle is causing lots of crashes it has been disabled, you can just use setPedAnimation. I know, but it does not work the same and is not used for the same purpose. I'm talking about removing CJ run and when alt is held for the player it's a normal walk instead of the oh im a badass look at me. Edited February 3, 2013 by Guest Link to comment
MTA Team Blokker_1999 Posted January 8, 2013 MTA Team Share Posted January 8, 2013 why not disable the ones that cause problems? Link to comment
Ren_712 Posted January 11, 2013 Share Posted January 11, 2013 As setPedWalkingStyle is causing lots of crashes it has been disabled, you can just use setPedAnimation. I know, but it does not work the same and is not used for the same purpose. I'm talking about removing CJ run and when alt is held for the player it's a normal walk instead of the oh im a badass look ta me. 4903 Jan 8: Fixed crash with setPedWalkingStyle and re-enabled the function for testing http://code.google.com/p/mtasa-blue/sou ... start=4912 http://code.google.com/p/mtasa-blue/sou ... ail?r=4903 https://wiki.multitheftauto.com/wiki/SetPedWalkingStyle I'd suggest that all the interested should download the latest nightly and try if/how it works. Give devs some feedback. Link to comment
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