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MY IDEA IS TO MADE THE NICK NAMES MUCH BIGGER ...


Guest CZ3

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Posted

CAUSE I CANT SEE THE NICKNAME FROM ABOUT !) METTERS ...

SO ICANT KNOW WHAT PLAYER IS A FRONT OF ME...

Thnx :)

Posted

Do you need to? If teaming, use text conversation or TeamSpeak...

HOW big the name tag would need to be? So big that you can see it from Liberty?

Am i the only one who thinks there should be AT LEAST A BIT OF STEALTH AVAILABLE?!?

Posted
Do you need to? If teaming, use text conversation or TeamSpeak...

HOW big the name tag would need to be? So big that you can see it from Liberty?

Am i the only one who thinks there should be AT LEAST A BIT OF STEALTH AVAILABLE?!?

There is no stealth with radar :evil:

Posted
Do you need to? If teaming, use text conversation or TeamSpeak...

-hey you, person in a stinger at airport near the terminal in which team are you?

-yours

-ah ok

BOOOM!

:lol:

im suggesting something like in tribes2 where an arrow shows you the team colour, the players name and health, the health status is already in mta but its not showing when aiming at someone who's far away.

261203-t2-mta.jpg

261203-t2-mta2.jpg

another idea is to bring back the arrows of mta 0.1 than every team would have its own arrow color...

ps: many ppl dont play DM coz they cant see the nick/team

Posted

Ye i agree with rebel they should use the arrows from MTA:VC 0.1 and make them different colors for each team, would be alot easier then shooting someone then realized he was a teammate

  • 2 weeks later...
Posted

or

* set a prefix and color for each name ..

©_alias .. for Cop with a corresponding color

(S)_alias .. for SWAT with a corresponding color

etc..

and implenting a friendly fire option so that, from the serverside, you can choose if friendly fire should be on or off meaning when its on you can't hit other teammates.

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