GhostXoP Posted December 10, 2012 Share Posted December 10, 2012 Is there a way to tell if a function triggered an event? addEventHandler("onClientPlayerWeaponSwitch",giveWeapon,cancelEvent) addEventHandler("onClientPlayerWeaponSwitch",takeWeapon,cancelEvent) ? Link to comment
myonlake Posted December 10, 2012 Share Posted December 10, 2012 I don't think it is. If you want to fetch a table of events and their statuses then use these: https://wiki.multitheftauto.com/wiki/Get ... entHandles https://wiki.multitheftauto.com/wiki/Get ... ventStatus But the answer is, no. At least I haven't heard of such feature in three years. Link to comment
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