micheal1230 Posted November 30, 2012 Posted November 30, 2012 Is there anyway to remove every single object with removeWorldModel without need to type over 2000 model ids.
Jaysds1 Posted November 30, 2012 Posted November 30, 2012 Yes, there's a way to remove every single thing on the SA Map: viewtopic.php?f=15&t=43425&hilit=+removeWorldModel
micheal1230 Posted December 1, 2012 Author Posted December 1, 2012 Yes, there's a way to remove every single thing on the SA Map:viewtopic.php?f=15&t=43425&hilit=+removeWorldModel Yeah thanks but when people join it doesnt load for them so the resource has to be restarted. Would onPlayerJoin work??? will it lag it hard?
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