manve1 Posted November 12, 2012 Share Posted November 12, 2012 I made a script ( it might make no sense ) and i can't figure out that when i click on the grid and on my or my mates name, serial stay's the same, could you possibly fix it? addEventHandler( 'onClientGUIClick', aGrid, function() local pRow = guiGridListGetSelectedItem( aGrid ) if (pRow and pRow ~= -1) then guiSetText ( aSerial, "Serial: " .. getPlayerSerial( localPlayer, pRow, 1 ) ) end end ) Link to comment
myonlake Posted November 12, 2012 Share Posted November 12, 2012 getPlayerSerial() client-side only returns the client's serial, not the one's you want to know. However, guiSetText() doesn't work for grids as far as I know, you must use guiGridListSetItemText(). Use the code below, haven't tested it and I assume you have a player column in your gridlist and it is the first column? If yes, then it should work, if not, then change the columns in the below script. Client-side addEvent("onClientPlayerSerialFetched", true) addEventHandler("onClientPlayerSerialFetched", root, function(serial, row) guiGridListSetItemText(aGrid, row, 1, "Serial: " .. serial, false, false) end ) addEventHandler("onClientGUIClick", aGrid, function() local pRow = guiGridListGetSelectedItem(aGrid) if (pRow and pRow ~= -1) then triggerServerEvent("onClientPlayerSerialRequested", localPlayer, guiGridListGetItemText(aGrid, pRow, 1), pRow) end end ) Server-side addEvent("onClientPlayerSerialRequested", true) addEventHandler("onClientPlayerSerialRequested", root, function(player, row) if player and getPlayerFromName(player) then triggerClientEvent(source, "onClientPlayerSerialFetched", source, getPlayerSerial(getPlayerFromName(player)), row) else outputChatBox("DEBUG: 'onClientPlayerSerialRequested' returned false.", source, 245, 40, 40, false) end end ) Link to comment
manve1 Posted November 12, 2012 Author Share Posted November 12, 2012 Yeh, it worked, but i didn't want it on the grid, oh well, i fixed it, but when i click on someone else not me, it returns false Link to comment
myonlake Posted November 12, 2012 Share Posted November 12, 2012 It's very weird then. It should return their serial if the player is found with the exact name listed in the gridlist. If gridlist removes hex codes and the player uses hex codes anyway, it will mess up. I can give you a findPlayer function soon for no need for such exact matches. Link to comment
manve1 Posted November 13, 2012 Author Share Posted November 13, 2012 NO no, u don't understand me, i already get player names on the grid list, when i click on their names, i want a label to get changed to their serial e.g. "Serial: blahblah ...." Link to comment
myonlake Posted November 13, 2012 Share Posted November 13, 2012 Use guiSetText to change the string value of a label. Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 When i click on someone else, i get "DEBUG: 'onClientPlayerSerialRequested' returned false." in my chat D: is it possible to fix it? Link to comment
myonlake Posted November 17, 2012 Share Posted November 17, 2012 When i click on someone else, i get "DEBUG: 'onClientPlayerSerialRequested' returned false." in my chat D: is it possible to fix it? This means the player was not found. Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 Lol? how can't it be found if he is playing D: Link to comment
myonlake Posted November 17, 2012 Share Posted November 17, 2012 Lol? how can't it be found if he is playing D: Probably because the gridlist doesn't show his hex color codes if he has any and they have been removed by your script. Also if the gridlist shows partial names, it won't find the player. You can try the following code: Server-side function findPlayer(name, player) if name == "*" and getElementType(player) == "player" then return player else local matches = {} for i,v in ipairs(getElementsByType("player")) do if getPlayerName(v) == name and isLogged(v) then return v end local playerName = getPlayerName(v):gsub("#%x%x%x%x%x%x", "") playerName = playerName:lower() if playerName:find(name:lower(), 0) and isLogged(v) then table.insert(matches, v) end end if #matches == 1 then return matches[1] end return false end end addEvent("onClientPlayerSerialRequested", true) addEventHandler("onClientPlayerSerialRequested", root, function(player, row) local target = findPlayer(player, source) if target then triggerClientEvent(source, "onClientPlayerSerialFetched", source, getPlayerSerial(getPlayerFromName(target)), row) else outputChatBox("DEBUG: 'onClientPlayerSerialRequested' returned false.", source, 245, 40, 40, false) end end ) Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 I get this error now ERROR: server.lua:15: attempt to call global 'isLogged' (a nil value) Link to comment
Castillo Posted November 17, 2012 Share Posted November 17, 2012 Means you don't have the function: "isLogged" defined anywhere. Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 So how could i fix this? Link to comment
Castillo Posted November 17, 2012 Share Posted November 17, 2012 Why are you using a function that does not exist? Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 I asked help, and myonlake gave me code with it Link to comment
Castillo Posted November 17, 2012 Share Posted November 17, 2012 function findPlayer(name, player) if name == "*" and getElementType(player) == "player" then return player else local matches = {} for i,v in ipairs(getElementsByType("player")) do if getPlayerName(v) == name and not isGuestAccount ( getPlayerAccount ( v ) ) then return v end local playerName = getPlayerName(v):gsub("#%x%x%x%x%x%x", "") playerName = playerName:lower() if playerName:find(name:lower(), 0) and not isGuestAccount ( getPlayerAccount ( v ) ) then table.insert(matches, v) end end if #matches == 1 then return matches[1] end return false end end addEvent("onClientPlayerSerialRequested", true) addEventHandler("onClientPlayerSerialRequested", root, function(player, row) local target = findPlayer(player, source) if target then triggerClientEvent(source, "onClientPlayerSerialFetched", source, getPlayerSerial(getPlayerFromName(target)), row) else outputChatBox("DEBUG: 'onClientPlayerSerialRequested' returned false.", source, 245, 40, 40, false) end end ) Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 returned false D: Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 It output a message that: "DEBUG: 'onClientPlayerSerialRequested' returned false." And when i login, it doesn't change the labels Link to comment
Castillo Posted November 17, 2012 Share Posted November 17, 2012 Meaning findPlayer did not found that player. Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 So aparently you saying it didn't find me? Link to comment
myonlake Posted November 17, 2012 Share Posted November 17, 2012 Why are you using a function that does not exist? Forgot to remove it, I use it in my scripts and I added that to make sure the player is logged in. So aparently you saying it didn't find me? Does your gridlist have the names of the players on it? Also, are you logged in? Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 Im loged in ... Yes gridlist does .. Link to comment
myonlake Posted November 17, 2012 Share Posted November 17, 2012 Is the playername listed on the first column? Link to comment
manve1 Posted November 17, 2012 Author Share Posted November 17, 2012 Everything works, just it doesn't change the label .... Link to comment
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