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manve1

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Posted

I made a script ( it might make no sense ) and i can't figure out that when i click on the grid and on my or my mates name, serial stay's the same, could you possibly fix it?

addEventHandler( 'onClientGUIClick', aGrid, 
function() 
local pRow = guiGridListGetSelectedItem( aGrid ) 
if (pRow and pRow ~= -1) then 
guiSetText ( aSerial, "Serial: " .. getPlayerSerial( localPlayer, pRow, 1 ) ) 
end 
end 
) 

Posted

getPlayerSerial() client-side only returns the client's serial, not the one's you want to know.

However, guiSetText() doesn't work for grids as far as I know, you must use guiGridListSetItemText().

Use the code below, haven't tested it and I assume you have a player column in your gridlist and it is the first column? If yes, then it should work, if not, then change the columns in the below script.

Client-side

addEvent("onClientPlayerSerialFetched", true) 
addEventHandler("onClientPlayerSerialFetched", root, 
    function(serial, row) 
        guiGridListSetItemText(aGrid, row, 1, "Serial: " .. serial, false, false) 
    end 
) 
  
addEventHandler("onClientGUIClick", aGrid, 
    function() 
    local pRow = guiGridListGetSelectedItem(aGrid) 
        if (pRow and pRow ~= -1) then 
            triggerServerEvent("onClientPlayerSerialRequested", localPlayer, guiGridListGetItemText(aGrid, pRow, 1), pRow) 
        end 
    end 
) 

Server-side

addEvent("onClientPlayerSerialRequested", true) 
addEventHandler("onClientPlayerSerialRequested", root, 
    function(player, row) 
        if player and getPlayerFromName(player) then 
            triggerClientEvent(source, "onClientPlayerSerialFetched", source, getPlayerSerial(getPlayerFromName(player)), row) 
        else 
            outputChatBox("DEBUG: 'onClientPlayerSerialRequested' returned false.", source, 245, 40, 40, false) 
        end 
    end 
) 

Posted

Yeh, it worked, but i didn't want it on the grid, oh well, i fixed it, but when i click on someone else not me, it returns false :/

Posted

It's very weird then. It should return their serial if the player is found with the exact name listed in the gridlist.

If gridlist removes hex codes and the player uses hex codes anyway, it will mess up. I can give you a findPlayer function soon for no need for such exact matches.

Posted

NO no, u don't understand me, i already get player names on the grid list, when i click on their names, i want a label to get changed to their serial e.g. "Serial: blahblah ...."

Posted

When i click on someone else, i get "DEBUG: 'onClientPlayerSerialRequested' returned false." in my chat D: is it possible to fix it?

Posted
When i click on someone else, i get "DEBUG: 'onClientPlayerSerialRequested' returned false." in my chat D: is it possible to fix it?

This means the player was not found.

Posted
Lol? how can't it be found if he is playing D:

Probably because the gridlist doesn't show his hex color codes if he has any and they have been removed by your script. Also if the gridlist shows partial names, it won't find the player.

You can try the following code:

Server-side

function findPlayer(name, player) 
    if name == "*" and getElementType(player) == "player" then 
        return player 
    else 
        local matches = {} 
        for i,v in ipairs(getElementsByType("player")) do 
            if getPlayerName(v) == name and isLogged(v) then 
                return v 
            end 
            local playerName = getPlayerName(v):gsub("#%x%x%x%x%x%x", "") 
            playerName = playerName:lower() 
            if playerName:find(name:lower(), 0) and isLogged(v) then 
                table.insert(matches, v) 
            end 
        end 
        if #matches == 1 then 
            return matches[1] 
        end 
        return false 
    end 
end 
  
addEvent("onClientPlayerSerialRequested", true) 
addEventHandler("onClientPlayerSerialRequested", root, 
    function(player, row) 
        local target = findPlayer(player, source) 
        if target then 
            triggerClientEvent(source, "onClientPlayerSerialFetched", source, getPlayerSerial(getPlayerFromName(target)), row) 
        else 
            outputChatBox("DEBUG: 'onClientPlayerSerialRequested' returned false.", source, 245, 40, 40, false) 
        end 
    end 
) 

Posted
function findPlayer(name, player) 
    if name == "*" and getElementType(player) == "player" then 
        return player 
    else 
        local matches = {} 
        for i,v in ipairs(getElementsByType("player")) do 
            if getPlayerName(v) == name and not isGuestAccount ( getPlayerAccount ( v ) ) then 
                return v 
            end 
            local playerName = getPlayerName(v):gsub("#%x%x%x%x%x%x", "") 
            playerName = playerName:lower() 
            if playerName:find(name:lower(), 0) and not isGuestAccount ( getPlayerAccount ( v ) ) then 
                table.insert(matches, v) 
            end 
        end 
        if #matches == 1 then 
            return matches[1] 
        end 
        return false 
    end 
end 
  
addEvent("onClientPlayerSerialRequested", true) 
addEventHandler("onClientPlayerSerialRequested", root, 
    function(player, row) 
        local target = findPlayer(player, source) 
        if target then 
            triggerClientEvent(source, "onClientPlayerSerialFetched", source, getPlayerSerial(getPlayerFromName(target)), row) 
        else 
            outputChatBox("DEBUG: 'onClientPlayerSerialRequested' returned false.", source, 245, 40, 40, false) 
        end 
    end 
) 

Posted

It output a message that: "DEBUG: 'onClientPlayerSerialRequested' returned false."

And when i login, it doesn't change the labels

Posted
Why are you using a function that does not exist?

Forgot to remove it, I use it in my scripts and I added that to make sure the player is logged in.

So aparently you saying it didn't find me?

Does your gridlist have the names of the players on it? Also, are you logged in?

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