Pengo Posted September 12, 2012 Posted September 12, 2012 Hello MTA community. I am looking for a way how to view all of the LOD IDs of the original objects at MTA. Its kinda too much work if i view them true the map editor and i am looking at the files at .ipl format. I know -1 means that there is no LOD id but at the file LAw.ipl that what i think is the LOD is different than the LOD witch shows in game. Example 6048, mall_laW, 0, 1117.585938, -1490.007813, 32.71875, 0, 0, 0, 1, 37 As i get it, 37 must be the LOD id But the map editor says something else. Thanks for your help.
Pengo Posted September 13, 2012 Author Posted September 13, 2012 Anyways guys, it seems that i will create that list manually. Actually i'm 70% done with it. If someone got an opinion please share it with us
Moderators IIYAMA Posted September 13, 2012 Moderators Posted September 13, 2012 Are LOD objects visible in the editor?
Pengo Posted September 13, 2012 Author Posted September 13, 2012 I downloaded some resource who makes them visible.
Moderators IIYAMA Posted September 13, 2012 Moderators Posted September 13, 2012 and you aren't going to tell me where I can find this source?
Pengo Posted September 13, 2012 Author Posted September 13, 2012 I downloaded it from here, go search for the newest map editor resource. Anyways, i did that full list manually. You can lock the topic.
Elmatus Posted November 4, 2012 Posted November 4, 2012 I have the answer. When you click the "worldObject" button in the map editor: point to your object and it say to you the id and the lod id
Elmatus Posted November 4, 2012 Posted November 4, 2012 You cant see the lod skin in the map editor. But the lod id its for .lua If you want to delate a worldModel
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now