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marker doesnt work?


SirniNamaz

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Posted

When i go in the marker it doesnt show up gui

Client:

addEvent("mrkMakeDrugC",true) 
addEventHandler("mrkMakeDrugC",getRootElement(), 
function() 
    activateDrugSystem = "false" 
    guiSetVisible(guiMakingDrugs,true) 
end) 

Server:

mrkMakeDrug1 = createMarker(2560.2534179688, -1304.4836425781, 1044.125, "cylinder", 1) 
setElementInterior (mrkMakeDrug1, 2) 
  
  
  
function mrkMakeDrug() 
    triggerClientEvent(source,"mrkMakeDrugC",getRootElement()) 
end 
addEventHandler("onMarkerHit", mrkMakeDrug1, mrkMakeDrug) 

Posted
Where is your GUI element 'guiMakingDrugs' created? And again any errors in the console, debugscript 3?

its created under 'onClientResourceStart' handler, no errors in console

Posted
function mrkMakeDrug(hitElement,matchingDimension) 
if getElementType(hitElement)=="player" and matchingDimension then 
    triggerClientEvent("mrkMakeDrugC",hitElement) 
end 
end 
addEventHandler("onMarkerHit", mrkMakeDrug1, mrkMakeDrug) 

Posted

Give us the GUI code

And also try this code: (serverside)

local mrkMakeDrug1 = createMarker(2560.2534179688, -1304.4836425781, 1044.125, "cylinder", 1) 
    setElementInterior (mrkMakeDrug1, 2) 
  
  
  
function mrkMakeDrug(hitElement,matchingDimension) 
    if ( source == mrkMakeDrug1 ) then 
        if ( hitElement and getElementType(hitElement)=="player" and matchingDimension ) then 
            triggerClientEvent("mrkMakeDrugC",hitElement) 
        end 
    end 
end 
addEventHandler("onMarkerHit", root, mrkMakeDrug) 

Posted
Give us the GUI code

And also try this code: (serverside)

local mrkMakeDrug1 = createMarker(2560.2534179688, -1304.4836425781, 1044.125, "cylinder", 1) 
    setElementInterior (mrkMakeDrug1, 2) 
  
  
  
function mrkMakeDrug(hitElement,matchingDimension) 
    if ( source == mrkMakeDrug1 ) then 
        if ( hitElement and getElementType(hitElement)=="player" and matchingDimension ) then 
            triggerClientEvent("mrkMakeDrugC",hitElement) 
        end 
    end 
end 
addEventHandler("onMarkerHit", root, mrkMakeDrug) 

if he want that trigger happens only on the player when he hit the marker and not all players, you have to try this

function mrkMakeDrug(hitElement,matchingDimension) 
    if ( source == mrkMakeDrug1 ) then 
        if ( hitElement and getElementType(hitElement)=="player" and matchingDimension ) then 
            triggerClientEvent(hitElement,"mrkMakeDrugC",hitElement) 
        end 
    end 
end 
addEventHandler("onMarkerHit", root, mrkMakeDrug) 

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