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rotation changes since mta:race


Scooby

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Posted

Hi, do any of u out there know how object/element rotations have changed since back in mta:race ?

i have hundreds of race maps and wrote a script to convert a couple of them to the new format in DM,

however it seems all the object rotations are all messed up. I guess something has changed over the years.

this is an example of 1 object in the old format:

  <object name="object (264)"> 
    <position>1920.987305 -4686.229004 29.226713</position> 
    <rotation>1.373097 0.000000 0.000000</rotation> 
    <model>18310</model> 
 </object> 

i think the rotations arent 0 to 359 (maybe some other format?) does anyone know whats changed and/or if they can be converted to work in mta today.

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[UVA]Scooby

Founder Of UVA - Ultimate Vice Assassins

http://www.uvaclan.com/

  • MTA Team
Posted

We already have a converter for race maps. You can find it here: http://files.mtasa.com/apps/1.0/

One of the [VCP] leaders // honorary member of the =PCP= gang.

 

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