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explosion


CheiN

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local marky = createMarker( posx, posy, posz, type, syze, r, g, b, a ) 
  
function hit( hitElement, matchingDimension ) 
local elementType = getElementType( hitElement ) 
createExplosion( posx, posy, posz, 4, true, 5.0, false ) 
end 
addEventHandler( "onMarkerHit", marky, hit) 

im good?(sorry for take your time)

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