Ren_712 Posted July 31, 2012 Share Posted July 31, 2012 (edited) This package cointains dds cubebox files. I have converted some skyboxes form HL2 mods. Just download the resource: https://community.multitheftauto.com/ind ... ls&id=4413 Then replace the skybox.dds file with those files. download link: http://www.solidfiles.com/d/f58eba1777/ screens: http://img685.imageshack.us/img685/5118/66222720.jpg http://img444.imageshack.us/img444/9933/51675873.jpg http://img405.imageshack.us/img405/1070/33345739.jpg http://img14.imageshack.us/img14/1855/29711055.jpg Edited July 30, 2013 by Guest 1 Link to comment
Ren_712 Posted July 31, 2012 Author Share Posted July 31, 2012 (edited) spaaace! ... i'm in space. http://img51.imageshack.us/img51/6527/spaacem.jpg Edited July 30, 2013 by Guest Link to comment
Snes Posted December 5, 2012 Share Posted December 5, 2012 lol that good shader, written otimo hopefully improve myself more in procimas versions Link to comment
Ren_712 Posted January 3, 2013 Author Share Posted January 3, 2013 Updated the shader_skybox. I haven't changed the ugly cube texture, but added some interesting stuff. Link to comment
King12 Posted April 2, 2013 Share Posted April 2, 2013 can u give the name of skybox u put in topic ? Link to comment
Turky1 Posted April 3, 2013 Share Posted April 3, 2013 spaaace! ... i'm in space. Lol dat look cool.. Link to comment
N[2]O Posted June 10, 2013 Share Posted June 10, 2013 Good Job, but how to make another textures? Link to comment
Ren_712 Posted July 22, 2013 Author Share Posted July 22, 2013 Good Job, but how to make another textures? http://rbwhitaker.wikidot.com/skyboxes-1 http://developer.amd.com/resources/arch ... ubemapgen/ Creating Skybox TexturesI haven't really seen any free skybox programs on the Internet, but there are a few tools out there that can help you create your own skyboxes. The first step is to create a square texture in each of the six directions. Some skyboxes are simple enough that you can pull this off with a normal image editor, like Paint.NET, GIMP, or Photoshop. For instance, the Empty Space and "Sun In Space" skyboxes in the Texture Library were both created in Paint.NET. More sophisticated skyboxes need to be created with a more powerful rendering program, like Bryce. Bryce 5.5 was free for download a while ago, and a Google search for "Bryce 5.5" might help you find it if it is still available. I used Bryce to create my other skyboxes. If you are using Bryce to generate skyboxes, terathon.com has an article about using Bryce to create a skybox that you'll probably find helpful. You just need to follow the directions there for generating the six images, and from there we will use a different tool to actually create the skybox. Once you have all of your images prepared, it is time to create a skybox out of it. ATI has a very nifty tool for creating cube maps, including skyboxes, at http://developer.amd.com/gpu/cubemapgen ... fault.aspx. This tool will allow you to import each of your six images onto six different faces, and you can rotate them around and everything until you get everything lined up like you want it. Then you can export a cube map in the .dds format. I used this program to create all of my skyboxes, and it is not too difficult to use. Link to comment
CsenaHUN Posted November 14, 2013 Share Posted November 14, 2013 I was trying to make something for my next map, but I have not found any good skybox with good quality that would fit for my map. But I have found two with a quite good quality. Maybe someone can use them. Download Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now