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Posted

One of your scripts (or the gamemode) will be resetting the player's team when they die, this is not native to MTA.

Posted
bool spawnPlayer ( player thePlayer, float x, float y, float z, [ int rotation = 0, int skinID = 0, int interior = 0, int dimension = 0, team theTeam = nil ] ) 

spawnPlayer

Last argument...

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