micheal1230 Posted June 21, 2012 Posted June 21, 2012 How Can I Set The Camera Back To The Normal Camera.
micheal1230 Posted June 21, 2012 Author Posted June 21, 2012 setCameraTarget Thanks, How Can I Get Some Gui Buttons To Scroll Though Skins When I Press Previous And Next Etc.
Castillo Posted June 21, 2012 Posted June 21, 2012 Make a table with the skins, then increase the index of a variable and get the skin of that index.
micheal1230 Posted June 21, 2012 Author Posted June 21, 2012 Make a table with the skins, then increase the index of a variable and get the skin of that index. Could you maybe help me im not too good with tables i have never done it before Here is what i have so far could you give me a example of what to do next. bskins = {102, 103, 104} -- Balla Skins gskins = {105, 106, 107} -- Grove Skins pskins = {280, 281, 282, 283, 284, 285, 286} -- Police Skins
Castillo Posted June 21, 2012 Posted June 21, 2012 number = 1 number = number + 1 skin = bskins [ number ]
micheal1230 Posted June 21, 2012 Author Posted June 21, 2012 number = 1 number = number + 1 skin = bskins [ number ] Will This Work?? function ballaskinselectnext() number = 1 number = number + 1 skin = bskins [ number ] setElementModel(localPlayer, skin) end addEventHandler("onClientGUIClick",skin_Button[2],ballaskinselectnext) function ballaskinselectback() number = 1 number = number - 1 skin = bskins [ number ] setElementModel(localPlayer, skin) end addEventHandler("onClientGUIClick",skin_Button[1],ballaskinselectback)
Castillo Posted June 21, 2012 Posted June 21, 2012 local number = 1 function ballaskinselectnext ( ) number = ( number + 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end addEventHandler ( "onClientGUIClick", skin_Button[2], ballaskinselectnext, false ) function ballaskinselectback ( ) number = ( number - 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end addEventHandler ( "onClientGUIClick", skin_Button[1], ballaskinselectback, false )
micheal1230 Posted June 21, 2012 Author Posted June 21, 2012 local number = 1 function ballaskinselectnext ( ) number = ( number + 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end addEventHandler ( "onClientGUIClick", skin_Button[2], ballaskinselectnext, false ) function ballaskinselectback ( ) number = ( number - 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end addEventHandler ( "onClientGUIClick", skin_Button[1], ballaskinselectback, false ) Will This Work? For Certain Teams ONLY! Client: --Team Skin Select Start---------------------------------------------------------------------------------------------------------------------------------------- local theplayerteam = getPlayerTeam ( source ) local number = 1 function ballaskinselectnext ( ) if ( theplayerteam == "Ballas" ) then number = ( number + 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[2], ballaskinselectnext, false ) function ballaskinselectback ( ) if ( theplayerteam == "Ballas" ) then number = ( number - 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[1], ballaskinselectback, false ) function groveskinselectnext ( ) if ( theplayerteam == "Grove" ) then number = ( number + 1 ) local skin = gskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[2], groveskinselectnext, false ) function groveskinselectback ( ) if ( theplayerteam == "Grove" ) then number = ( number - 1 ) local skin = gskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[1], groveskinselectback, false ) function policeskinselectnext ( ) if ( theplayerteam == "Police" ) then number = ( number + 1 ) local skin = pskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[2], policeskinselectnext, false ) function policeskinselectback ( ) if ( theplayerteam == "Police" ) then number = ( number - 1 ) local skin = pskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[1], policeskinselectback, false ) --Team Skin Select End----------------------------------------------------------------------------------------------------------------------------------------
ahdon Posted June 21, 2012 Posted June 21, 2012 Just go ahead and test it yourself instead of asking.
Castillo Posted June 22, 2012 Posted June 22, 2012 local number = 1 function ballaskinselectnext ( ) number = ( number + 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end addEventHandler ( "onClientGUIClick", skin_Button[2], ballaskinselectnext, false ) function ballaskinselectback ( ) number = ( number - 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end addEventHandler ( "onClientGUIClick", skin_Button[1], ballaskinselectback, false ) Will This Work? For Certain Teams ONLY! Client: --Team Skin Select Start---------------------------------------------------------------------------------------------------------------------------------------- local theplayerteam = getPlayerTeam ( source ) local number = 1 function ballaskinselectnext ( ) if ( theplayerteam == "Ballas" ) then number = ( number + 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[2], ballaskinselectnext, false ) function ballaskinselectback ( ) if ( theplayerteam == "Ballas" ) then number = ( number - 1 ) local skin = bskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[1], ballaskinselectback, false ) function groveskinselectnext ( ) if ( theplayerteam == "Grove" ) then number = ( number + 1 ) local skin = gskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[2], groveskinselectnext, false ) function groveskinselectback ( ) if ( theplayerteam == "Grove" ) then number = ( number - 1 ) local skin = gskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[1], groveskinselectback, false ) function policeskinselectnext ( ) if ( theplayerteam == "Police" ) then number = ( number + 1 ) local skin = pskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[2], policeskinselectnext, false ) function policeskinselectback ( ) if ( theplayerteam == "Police" ) then number = ( number - 1 ) local skin = pskins [ number ] if ( skin ) then setElementModel ( localPlayer, skin ) end end end addEventHandler ( "onClientGUIClick", skin_Button[1], policeskinselectback, false ) --Team Skin Select End---------------------------------------------------------------------------------------------------------------------------------------- 1: You should get the current team inside the function. 2: getPlayerTeam returns a team element, not a name. 3: Start testing your scripts before ask for help.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now