Wei Posted June 4, 2012 Posted June 4, 2012 I wanna make the vehicle system based on the xml. So can you explain me how can I: So when player bought a vehicle. It puts it in the xml. I know that. But how can I make that player buys a secund vehicle it puts to the new node. Like: i have that: ( when player buy the first car ) 411 but when the player buy the secund one does like this: 411 and continue like that 411 411 411 to infinity. Thanks
Guest Guest4401 Posted June 4, 2012 Posted June 4, 2012 I couldn't exactly understand what you want. Maybe this: ? xmlCreateChild(theFile,"blazyVehicleID"..#xmlNodeGetChildren(theFile))
50p Posted June 4, 2012 Posted June 4, 2012 @blazy, Are you sure you want to use this format of the file where each node is named by numbers? There is more hassle when you delete one of them and want to add another one. Unless you're sure you don't want to delete any of the vehicles. First, you need to open the file and then xmlCreateChild to add another node. This function returns the newly created node and then you can use xmlNodeSetValue to set its value of vehicle ID. You'll probably want to extend your system and make it save vehicle colour, upgrades and its health or other information, in that case, you better use node attributes instead of node values or even better, save the data in SQL or MySQL instead.
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