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My SWAT Job Marker


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This is beside the LS PD, Just go to Pershing Square in the middle than go exactly West, and you will find the marker, but if you go in it, it wont get you into the skin automatically and wont bring you to team group pf SWAT. Please Help!

local Skinmarker = createMarker(1281, -1664.0999755859, 12.5, "cylinder", 1.0, 0, 0, 651, 255) -- umkleide 
local theTeam = createTeam( "SWAT Team", 0, 0, 651 ) 
addEventHandler("onMarkerHit", Skinmarker, 
function(hitElement) 
    if(isPedInVehicle(hitElement)) then return end 
    if not(isSWAT(hitElement)) then return end 
    setElementModel(hitElement, 285) 
            setPlayerTeam(hitElement, theTeam) 
end) 
function isSWAT(thePlayer) 
    local accName = getAccountName ( getPlayerAccount ( thePlayer ) ) 
    if isObjectInACLGroup ("user."..accName, aclGetGroup ( "SWAT" ) ) then 
        return true; 
    else 
        return false; 
    end 
end 

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if this doesn't work then I'm going to need you to post or PM me your whole script,

try this:

local Skinmarker = createMarker(1281, -1664.0999755859, 12.5, "cylinder", 1.0, 0, 0, 651, 255) -- umkleide 
local theTeam = createTeam( "SWAT Team", 0, 0, 651 ) 
addEventHandler("onMarkerHit", Skinmarker,function(hitElement) 
    if(not isPedInVehicle(hitElement)) then 
        if(isSWAT(hitElement)) then 
            setElementModel(hitElement, 285) 
            setPlayerTeam(hitElement, theTeam) 
        end 
    end 
end) 
  
function isSWAT(thePlayer) 
    local accName =  
    if isObjectInACLGroup ("user."..getAccountName ( getPlayerAccount ( thePlayer ) ), aclGetGroup ( "SWAT" ) ) then 
        return true; 
    else 
        return false; 
    end 
end 

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local marker = createMarker(1281, -1664.0999755859, 12.5, "cylinder", 1.0, 0, 0, 651, 255) 
local team = createTeam("SWAT Team", 0, 0, 651) 
  
addEventHandler("onMarkerHit", marker, 
    function(hitElement, matchingDimension) 
        if getElementType(hitElement) == "player" then 
            if matchingDimension then 
                if isPedInVehicle(hitElement) then return end 
                if not isSWAT(hitElement) then return end 
                setElementModel(hitElement, 285) 
                setPlayerTeam(hitElement, team) 
            end 
        end 
    end 
) 
  
function isSWAT(player) 
    return isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(player)), aclGetGroup("SWAT")) 
end 

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