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Set Players Rotation?


e-Hate

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Hey guys.. so basically I have this part of my map where I need to set the players vehicle rotation so he/she can land on the following part of track. I'd like to have it where he passes through a corona and when he hits the corona it sets his rotation to what I put... I'm alright with html coding etc but know nothing about mta coding.. please help! ;D

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Thanks, but do I use that snippet of coding:

bool setElementRotation ( element theElement, float rotX, float rotY, float rotZ [, string rotOrder = "default" ] )

by putting it right into my client.lua which sets the sky color and the water color.. how do I actually set it so it sets the rotation after going through a marker?

Again.. I'm new to MTA coding

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