e-Hate Posted May 23, 2012 Share Posted May 23, 2012 Hey guys.. so basically I have this part of my map where I need to set the players vehicle rotation so he/she can land on the following part of track. I'd like to have it where he passes through a corona and when he hits the corona it sets his rotation to what I put... I'm alright with html coding etc but know nothing about mta coding.. please help! ;D Link to comment
X-SHADOW Posted May 23, 2012 Share Posted May 23, 2012 <a href=\"https://wiki.multitheftauto.com/wiki/SetElementRotation\" rel=\"external nofollow\">https://wiki.multitheftauto.com/wiki/SetElementRotation</a> Link to comment
e-Hate Posted May 23, 2012 Author Share Posted May 23, 2012 Thanks, but do I use that snippet of coding: bool setElementRotation ( element theElement, float rotX, float rotY, float rotZ [, string rotOrder = "default" ] ) by putting it right into my client.lua which sets the sky color and the water color.. how do I actually set it so it sets the rotation after going through a marker? Again.. I'm new to MTA coding Link to comment
DakiLLa Posted May 24, 2012 Share Posted May 24, 2012 Why not use this thingy? And you won't need to mess around with scripting (unless you want to learn Lua ofcourse). Link to comment
e-Hate Posted May 24, 2012 Author Share Posted May 24, 2012 I downloaded and just tried that thing you linked me tool.. but the rotation tool for it doesn't seem to be working.. I hit the corona but it doesn't rotate me or anything D: Link to comment
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