Hello I was wondering if there is an easier way to remove all the default sa city models in a multiplayer MTA map? There was an old tool called a "map cleaner" but no longer works.
So far it seems the only way is to find the ID of each object and its texture and add a line to a script to delete each one. Oh my god is that going to take me forever.
I'm trying to make a completely new city with custom assets I made in 3dsmax & zbrush but I wish there was an easier way start with a blank map. I mean, I understand adding a feature to remove default models within the map editor may be added eventually, but I just want to remove EVERYTHING. All models and textures except for characters animations & vehicles. Wouldn't that be easier to do?
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dopeboi
Hello I was wondering if there is an easier way to remove all the default sa city models in a multiplayer MTA map? There was an old tool called a "map cleaner" but no longer works.
So far it seems the only way is to find the ID of each object and its texture and add a line to a script to delete each one. Oh my god is that going to take me forever.
I'm trying to make a completely new city with custom assets I made in 3dsmax & zbrush but I wish there was an easier way start with a blank map. I mean, I understand adding a feature to remove default models within the map editor may be added eventually, but I just want to remove EVERYTHING. All models and textures except for characters animations & vehicles. Wouldn't that be easier to do?
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