Sora Posted May 14, 2012 Posted May 14, 2012 hi guys i have added txd and dff files in a folder with client file & meta file and every thing okay but when i'm starting the resource the game gives me crash picture : client.lua txd = engineLoadTXD ( "sniper.txd" ) engineImportTXD ( txd, 357 ) dff = engineLoadDFF ( "sniper.dff", 357 ) engineReplaceModel ( dff, 357 ) txd = engineLoadTXD ( "ak47.txd" ) engineImportTXD ( txd, 355 ) dff = engineLoadDFF ( "ak47.dff", 355 ) engineReplaceModel ( dff, 355 ) txd = engineLoadTXD ( "bomb.txd" ) engineImportTXD ( txd, 364 ) dff = engineLoadDFF ( "bomb.dff", 364 ) engineReplaceModel ( dff, 364 ) txd = engineLoadTXD ( "clot45.txd" ) engineImportTXD ( txd, 345 ) dff = engineLoadDFF ( "clot45.dff", 345 ) engineReplaceModel ( dff, 346 ) txd = engineLoadTXD ( "desert_eagle.txd" ) engineImportTXD ( txd, 348 ) dff = engineLoadDFF ( "desert_eagle.dff", 348 ) engineReplaceModel ( dff, 348 ) txd = engineLoadTXD ( "grenade.txd" ) engineImportTXD ( txd, 342 ) dff = engineLoadDFF ( "grenade.dff", 342 ) engineReplaceModel ( dff, 342 ) txd = engineLoadTXD ( "knifecur.txd" ) engineImportTXD ( txd, 335 ) dff = engineLoadDFF ( "knifecur.dff", 335 ) engineReplaceModel ( dff, 335 ) txd = engineLoadTXD ( "m4.txd" ) engineImportTXD ( txd, 356 ) dff = engineLoadDFF ( "m4.dff", 356 ) engineReplaceModel ( dff, 356 ) txd = engineLoadTXD ( "minigun.txd" ) engineImportTXD ( txd, 362 ) dff = engineLoadDFF ( "minigun.dff", 362 ) engineReplaceModel ( dff, 362 ) txd = engineLoadTXD ( "mp5.txd" ) engineImportTXD ( txd, 353 ) dff = engineLoadDFF ( "mp5.dff", 353 ) engineReplaceModel ( dff, 353 ) txd = engineLoadTXD ( "rocket.txd" ) engineImportTXD ( txd, 359 ) dff = engineLoadDFF ( "rocket.dff", 359 ) engineReplaceModel ( dff, 359 ) txd = engineLoadTXD ( "satchel.txd" ) engineImportTXD ( txd, 363 ) dff = engineLoadDFF ( "satchel.dff", 363 ) engineReplaceModel ( dff, 363 ) txd = engineLoadTXD ( "silenced.txd" ) engineImportTXD ( txd, 347 ) dff = engineLoadDFF ( "silenced.dff", 347 ) engineReplaceModel ( dff, 587 ) txd = engineLoadTXD ( "teargas.txd" ) engineImportTXD ( txd, 343 ) dff = engineLoadDFF ( "teargas.dff", 343 ) engineReplaceModel ( dff, 343 ) txd = engineLoadTXD ( "uzi.txd" ) engineImportTXD ( txd, 352 ) dff = engineLoadDFF ( "uzi.dff", 352 ) engineReplaceModel ( dff, 352 ) txd = engineLoadTXD ( "tec9.txd" ) engineImportTXD ( txd, 372 ) dff = engineLoadDFF ( "tec9.dff", 372 ) engineReplaceModel ( dff, 372 ) meta file "SoRa" version="1.1" name="weapons" description="weapons" type="misc" /> [REL] Resource Starter System v1.3 [REL] Give Permissions Panel v1.4 [REL] Meta Creator 1.1 ( In-game MetaCreator ) [REL] ACL Permission Manager 1.0 [REL] Accounts Security Manager 1.1 Name(s) in-game : old |S.s|SoRa, current : *Sora
Sora Posted May 14, 2012 Author Posted May 14, 2012 any help ? [REL] Resource Starter System v1.3 [REL] Give Permissions Panel v1.4 [REL] Meta Creator 1.1 ( In-game MetaCreator ) [REL] ACL Permission Manager 1.0 [REL] Accounts Security Manager 1.1 Name(s) in-game : old |S.s|SoRa, current : *Sora
Moderators IIYAMA Posted May 14, 2012 Moderators Posted May 14, 2012 models/mods could be damaged. You have to find out which one cause the crash. use --[[ ]] for disable the script and do it untill you know the one/two or more. --> client script. I had same problem with a mod/model that replaced tec9. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Sora Posted May 14, 2012 Author Posted May 14, 2012 i make it in a different files client.lua clinet1.lua client2.lua with a timer for client1 and client2 client : txd1 = engineLoadTXD ( "sniper.txd" ) engineImportTXD ( txd1, 357 ) dff1 = engineLoadDFF ( "sniper.dff", 357 ) engineReplaceModel ( dff1, 357 ) txd2 = engineLoadTXD ( "ak47.txd" ) engineImportTXD ( txd2, 355 ) dff2 = engineLoadDFF ( "ak47.dff", 355 ) engineReplaceModel ( dff2, 355 ) txd3 = engineLoadTXD ( "bomb.txd" ) engineImportTXD ( txd3, 364 ) dff3 = engineLoadDFF ( "bomb.dff", 364 ) engineReplaceModel ( dff3, 364 ) txd4 = engineLoadTXD ( "clot45.txd" ) engineImportTXD ( txd4, 345 ) dff4 = engineLoadDFF ( "clot45.dff", 345 ) engineReplaceModel ( dff4, 346 ) txd5 = engineLoadTXD ( "desert_eagle.txd" ) engineImportTXD ( txd5, 348 ) dff5 = engineLoadDFF ( "desert_eagle.dff", 348 ) engineReplaceModel ( dff5, 348 ) client1: setTimer(function() txd6 = engineLoadTXD ( "grenade.txd" ) engineImportTXD ( txd6, 342 ) dff6 = engineLoadDFF ( "grenade.dff", 342 ) engineReplaceModel ( dff6, 342 ) txd7 = engineLoadTXD ( "knifecur.txd" ) engineImportTXD ( txd7, 335 ) dff7 = engineLoadDFF ( "knifecur.dff", 335 ) engineReplaceModel ( dff7, 335 ) txd8 = engineLoadTXD ( "m4.txd" ) engineImportTXD ( txd8, 356 ) dff8 = engineLoadDFF ( "m4.dff", 356 ) engineReplaceModel ( dff8, 356 ) txd9 = engineLoadTXD ( "minigun.txd" ) engineImportTXD ( txd9, 362 ) dff9 = engineLoadDFF ( "minigun.dff", 362 ) engineReplaceModel ( dff9, 362 ) txd10 = engineLoadTXD ( "mp5.txd" ) engineImportTXD ( txd10, 353 ) dff10 = engineLoadDFF ( "mp5.dff", 353 ) engineReplaceModel ( dff10, 353 ) end,10000,1) client2: setTimer(function() txd11 = engineLoadTXD ( "rocket.txd" ) engineImportTXD ( txd11, 359 ) dff11 = engineLoadDFF ( "rocket.dff", 359 ) engineReplaceModel ( dff11, 359 ) txd12 = engineLoadTXD ( "satchel.txd" ) engineImportTXD ( txd12, 363 ) dff12 = engineLoadDFF ( "satchel.dff", 363 ) engineReplaceModel ( dff12, 363 ) txd13 = engineLoadTXD ( "silenced.txd" ) engineImportTXD ( txd13, 347 ) dff13 = engineLoadDFF ( "silenced.dff", 347 ) engineReplaceModel ( dff13, 587 ) txd14 = engineLoadTXD ( "teargas.txd" ) engineImportTXD ( txd14, 343 ) dff14 = engineLoadDFF ( "teargas.dff", 343 ) engineReplaceModel ( dff14, 343 ) txd15 = engineLoadTXD ( "uzi.txd" ) engineImportTXD ( txd15, 352 ) dff15 = engineLoadDFF ( "uzi.dff", 352 ) engineReplaceModel ( dff15, 352 ) txd16 = engineLoadTXD ( "tec9.txd" ) engineImportTXD ( txd16, 372 ) dff16 = engineLoadDFF ( "tec9.dff", 372 ) engineReplaceModel ( dff16, 372 ) end,14000,1) but still gives me crash [REL] Resource Starter System v1.3 [REL] Give Permissions Panel v1.4 [REL] Meta Creator 1.1 ( In-game MetaCreator ) [REL] ACL Permission Manager 1.0 [REL] Accounts Security Manager 1.1 Name(s) in-game : old |S.s|SoRa, current : *Sora
Kenix Posted May 14, 2012 Posted May 14, 2012 (edited) Check returned value all functions. Also, try replace other model. Edited May 14, 2012 by Guest http://vk.com/the_kenix Вопросы задавайте на форуме, не пишите мне в личку. Please don't pm me.
Sora Posted May 14, 2012 Author Posted May 14, 2012 it will works if i leave the first client , maybe i should make other scripts for other models? [REL] Resource Starter System v1.3 [REL] Give Permissions Panel v1.4 [REL] Meta Creator 1.1 ( In-game MetaCreator ) [REL] ACL Permission Manager 1.0 [REL] Accounts Security Manager 1.1 Name(s) in-game : old |S.s|SoRa, current : *Sora
Moderators IIYAMA Posted May 14, 2012 Moderators Posted May 14, 2012 It is not the script! I already told you what the problem is. Do you want to improve your Lua programming skills and make less mistakes? Start with Lua Language Server! Useful functions 3x Spoiler checkPassiveTimer getScreenStartPositionFromBox getPedGender Tutorials 4x Spoiler Scaling DX Events Attach an addEventHandler on a group of elements Debugging
Sora Posted May 14, 2012 Author Posted May 14, 2012 yes thank you for helping me the problem was this model : txd16 = engineLoadTXD ( "tec9.txd" ) engineImportTXD ( txd16, 372 ) dff16 = engineLoadDFF ( "tec9.dff", 372 ) engineReplaceModel ( dff16, 372 ) [REL] Resource Starter System v1.3 [REL] Give Permissions Panel v1.4 [REL] Meta Creator 1.1 ( In-game MetaCreator ) [REL] ACL Permission Manager 1.0 [REL] Accounts Security Manager 1.1 Name(s) in-game : old |S.s|SoRa, current : *Sora
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now