Josh Posted May 6, 2012 Posted May 6, 2012 Hello, I got a question. I have created a spawn point like: <Zombie_spawn id="Zombie_spawn (1)" dimension="2" interior="0" posX="2243.9108886719" posY="90.34447479248" posZ="26.3359375" rotX="0" rotY="0" rotZ="300.18414306641" /> but where should I place it, in the meta.xml or in a map file?
Josh Posted May 6, 2012 Author Posted May 6, 2012 https://community.multitheftauto.com/index.php?p= ... ils&id=347
Jaysds1 Posted May 6, 2012 Posted May 6, 2012 Here: https://wiki.multitheftauto.com/wiki/Slo ... _Functions
Josh Posted May 6, 2012 Author Posted May 6, 2012 Here: https://wiki.multitheftauto.com/wiki/Slo ... _Functions .. createZombie will create one zombie, I want several zombies to be spawned at one of the spawn points, it should work.
Jaysds1 Posted May 6, 2012 Posted May 6, 2012 Ya it can work, but do you want all the zombies spawned there out of the whole world?
Josh Posted May 6, 2012 Author Posted May 6, 2012 Yes but I will add more spawn points, once I got the 1st one working.
iFoReX Posted May 6, 2012 Posted May 6, 2012 and if u use event in .lua 'onZombieSpawn' ? I dont know if it will work but try
Jaysds1 Posted May 6, 2012 Posted May 6, 2012 try this: addEventHandler("onZombieSpawn",root,function() posX= 2243.9108886719 posY=90.34447479248 posZ=26.3359375 setElementPosition(source,posX,posY,posZ) setElementRotation(source,0,0,300.18414306641) end)
Josh Posted May 6, 2012 Author Posted May 6, 2012 I tried using without any dimension and it worked, but as in my first post I need them to be in the second one. I tried dimension = "2" with no result. <Zombie_spawn id="Zombie_spawn (3)" posX="1869.6999511719" posY="-2426.1000976563" posZ="13.60000038147" rotX="0" rotY="0" rotZ="0"></Zombie_spawn>
Jaysds1 Posted May 6, 2012 Posted May 6, 2012 Well, he did made this in 2009, I'll send him over here
Smart. Posted May 6, 2012 Posted May 6, 2012 Search after: zomb = createPed in the server sided file. then add this under it and then create spawns as they were in the default dimension ( like you did above ) setElementDimension ( zomb, 2 )
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now