Josh
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Everything posted by Josh
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I tried using without any dimension and it worked, but as in my first post I need them to be in the second one. I tried dimension = "2" with no result. <Zombie_spawn id="Zombie_spawn (3)" posX="1869.6999511719" posY="-2426.1000976563" posZ="13.60000038147" rotX="0" rotY="0" rotZ="0"></Zombie_spawn>
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Yes but I will add more spawn points, once I got the 1st one working.
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.. createZombie will create one zombie, I want several zombies to be spawned at one of the spawn points, it should work.
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https://community.multitheftauto.com/index.php?p= ... ils&id=347
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Hello, I got a question. I have created a spawn point like: <Zombie_spawn id="Zombie_spawn (1)" dimension="2" interior="0" posX="2243.9108886719" posY="90.34447479248" posZ="26.3359375" rotX="0" rotY="0" rotZ="300.18414306641" /> but where should I place it, in the meta.xml or in a map file?
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Still got space left, I'm lowering the price to £7 each month (same with onebip) which is a insanely low price for a server with 1024 slots and 5gb hdd usage. Also, I installed a game panel meaning you'll be able to restart/start/stop your server, does also come with a in build file manager (FTP) and being able to change the config on spot. There's also the opportunity to try out the server for 1 full day before making up your mind, just contact me and I'll gladly set-up the server for you. Just PM / email me or add me on MSN if you're interested. So, grab them while you can!
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File was too big to post here or on pastebin, uploaded to megaupload. link: http://www.mediafire.com/?qmnncasn5rdc51x
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I do constantly tap, I swim slower then others even if I don't and swim "normal", I'll try the sirens on single player and edit this post, if you want I can show a video of me swimming next to another player for you to compare, it's quite obvious. What I find weird is that it's there even if I re-formate my whole windows, so it has to be something with my setup?
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Hello, I seem o have two problems. I can't use the police siren, doesn't matter how many times I honk it, which server, heck I've even re-formated my PC, tried with another GTA SA. Same goes for the unusual slow swimming, I swim really slow, even if I'm tapping and holding down space. Any suggestions?
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I know, that's why I recently bought a new RAM on 8GB, forgot to update tho.
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Thank you, hope you enjoy it
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Hello. I'm offering hosting for your community or just a server. To enter my website and to find more information please go to: http://94.23.59.62
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How to Make Gate Opened Only when Group Member are near that
Josh replied to Jokeℝ1472771893's topic in Scripting
I know, but so are CIT, and he wants the gate to open for his group members only. -
How to Make Gate Opened Only when Group Member are near that
Josh replied to Jokeℝ1472771893's topic in Scripting
My misstake. I just tried local allowedGroups = { ["THE_KING"]=true } col1 = createColSphere (2838.8000488281, -1653.3000488281, 10.800000190735, 10 ) gate1 = createObject (971, 2846.6999511719,-1657.1999511719,13.300000190735,0,359.5,76) function openGate1 ( player ) if ( allowedGroups [ getElementData ( player, "Group" ) ] ) then moveObject (gate1, 3000,2846.6999511719,-1657.1999511719,3.5999999046326 ) end end addEventHandler("onColShapeHit", col1, openGate1) function closeGate1() moveObject(gate1, 3000,2846.6999511719,-1657.1999511719,13.300000190735) end addEventHandler("onColShapeLeave", col1, closeGate1) on my local, with a group resource running. created the gang THE_KING and the gate opens properly except the fact that it's placed in middle of a street. easiest would be to connect to their irc, join #scripting and having a chat with them, if you ask nicely. -
How to Make Gate Opened Only when Group Member are near that
Josh replied to Jokeℝ1472771893's topic in Scripting
Funny, because this is the way the Government/FBI/SAPD scripted their gates/markers.. -
How to Make Gate Opened Only when Group Member are near that
Josh replied to Jokeℝ1472771893's topic in Scripting
-- this does only check if you're in the correct group. local allowedGroups = {["Groupname"]=true} -- Groups who are allowed function opengroupGate(player) local group = getElementData(hitElement, "group") if (allowedGroups[group] then -- your script here.. :> That's the code you'll be needing to check if he's in the correct group. -- this is all you need to make a gate. createObject moveObject createColSphere an example: local allowedGroups = {["Groupname"]=true} col1 = createColSphere ( x, y, z, radius ) gate1 = createObject (modelid, x,y,z) --open teh gate. function openGate1(player) local group = getElementData(hitElement, "group") if (allowedGroups[group] then moveObject (gate1, milliseconds,x,y,z ) end end addEventHandler("onColShapeHit", col1, openGate1) -- Close gate function closeGate1(player) moveObject(gate1, milliseconds,x,y,z) end addEventHandler("onColShapeLeave", col1, closeGate1) -
If only my SSD hdd wouldn't crash, getting a new hdd soon anyways :>
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Did you manage to get it work using any other script?
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trying GameQ now, http://pastebin.com/j2CWS1hn output: http://pastebin.com/uz6rS7mk So, the script can't connect to the mta server.
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I was more thinking of a php based system only. I know there's one, somewhere.
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I don't want it to create a banner, just echo the text. So I could place it on a navbar for example..
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I've searched through the whole forum and even abit on google, I've seen some scripts but none of them worked. Could anyone possible provide me with a php script which will output my server information? With, players,hostname IP and whether it's online or offline. Thanks in advance!
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Because it would take him a lot of time, useless time. Be thankful with what has been given to you instead. He's also busy with school. @JR10 Epic job mate
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So, when a player buys your script a link to the purchased item will be auto-generated?