pfunk Posted February 6, 2012 Share Posted February 6, 2012 Hello I need help with lighting for the map. I made a custom Interior but its really dark and im trying to make it look better. So the art work could be scene. Link to comment
Oz. Posted February 6, 2012 Share Posted February 6, 2012 If you made the custom interior, just create some omni lights in 3DSMax in your interior's model, run a radiosity render and apply the radiosity solution to your model, then export with vertex colours/illumination. Link to comment
Faw[Ful] Posted February 6, 2012 Share Posted February 6, 2012 Maybe he talks about a custom interior with sa default models, if yes then change the object If not then see this : http://www.gtaforums.com/index.php?showtopic=273217 It will be nice to add lights in the editor to light the map, but no, welcome to the static light world that light with vertex and no Per-pixel lighting so you need to have more polys to get a smooth light result Link to comment
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