12p Posted November 11, 2011 Share Posted November 11, 2011 (edited) Speak In Programming Languages! function saySomething ( ) outputChatBox ( "Hi, this is a new idea I've got. Speak in Lua ;D" ) end for i = 0, math.huge do saySomething ( ) end Edited December 19, 2011 by Guest Link to comment
CapY Posted November 17, 2011 Share Posted November 17, 2011 function saySomething ( ) outputChatBox ( "What now ?" ) end setTimer(saySomething, 50, 0) Link to comment
qaisjp Posted November 17, 2011 Share Posted November 17, 2011 addEventHandler("onClientPreRender", root, function() outputChatBox("IDK, so now what...") end ) Link to comment
CapY Posted November 17, 2011 Share Posted November 17, 2011 addEventHandler("onClientRender", root, function() dxDrawText("Waiting for Benx..", 500, 500, 555, 555, tocolor(255,255,255,255), 5, "arial") end ) Link to comment
12p Posted November 17, 2011 Author Share Posted November 17, 2011 for i = 0, 10 do outputChatBox ( " " ) end outputChatBox ( "LoL." ) Link to comment
Towncivilian Posted November 17, 2011 Share Posted November 17, 2011 :drawText 054C: select_gxt_key_table "MTA" 033E: text_draw 0 0 AMIDOIN // "AM I DOIN IT RITE???" 0051: return Oh, wait, that isn't LUA. Link to comment
12p Posted November 17, 2011 Author Share Posted November 17, 2011 LOL. I lost so hard at it. Link to comment
qaisjp Posted November 17, 2011 Share Posted November 17, 2011 onclick { goToAndPlay("YesYouAreDoingItRight") } Link to comment
Spanish4Life Posted November 17, 2011 Share Posted November 17, 2011 local R_N = math.random(2) if qaisjp == lostingTime and R_N == 0 or R_N == 1 then outputChatBox("Go work on F+, spammer!") elseif qaisjp == lostingTime and R_N == 2 then outputChatBox("Get a life!") else return itWasAJoke end Link to comment
qaisjp Posted November 18, 2011 Share Posted November 18, 2011 -- Precode for the code in s4l_message.lua itWasAJoke = {":(", false} lostingTime = 0 qaisjp = math.huge print("The joke has been properly initiated now \"{SMILIES_PATH}/icon_smile.gif\" alt=\"\" title=\"Smile\" />") Link to comment
Ransom Posted November 20, 2011 Share Posted November 20, 2011 doAnything() complements ChrML Link to comment
qaisjp Posted November 20, 2011 Share Posted November 20, 2011 [lua]print("someone please help f+ :(") Link to comment
12p Posted November 23, 2011 Author Share Posted November 23, 2011 outputDebugString("NO MUAHAHAAHHAHA") Link to comment
CapY Posted November 24, 2011 Share Posted November 24, 2011 outputChatBox("Ofcourse not \"{SMILIES_PATH}/icon_wink.gif\" alt=\"\" title=\"Wink\" />", root ,255,0,0) Link to comment
Towncivilian Posted November 24, 2011 Share Posted November 24, 2011 ++++++++++[>+++++++>+++>++++++++>+++++++<<<<-]>+++.>++.>+++++++.>+++.+++++. Damnit, wrong again! Link to comment
CapY Posted November 24, 2011 Share Posted November 24, 2011 (edited) spawnChat("Damn, watz dat?") Edited December 4, 2011 by Guest Link to comment
12p Posted November 24, 2011 Author Share Posted November 24, 2011 cout<<"he is trying to do this lol" Damn, I forgot this is Lua Link to comment
ChaseOquinn Posted December 4, 2011 Share Posted December 4, 2011 bumpThisTopicJustALittleBit("S.I.L.L.Y.",true) outputForumBox("Did it work?") Link to comment
Maccer. Posted December 18, 2011 Share Posted December 18, 2011 addEventHandler ( "onClientRender", root, function ( ) setSkyGradient ( math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ) ) end ) Link to comment
CapY Posted December 18, 2011 Share Posted December 18, 2011 (edited) output("Watafak ?" ) Edited December 18, 2011 by Guest Link to comment
CapY Posted December 19, 2011 Share Posted December 19, 2011 say ( "Good for you!", root, 255,0,0 ) Link to comment
12p Posted December 19, 2011 Author Share Posted December 19, 2011 (edited) cout<<"Hey guys, IMA changing topic's name to SIPL!" Edited December 19, 2011 by Guest Link to comment
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