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12p

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Posted (edited)

Speak In Programming Languages!

function saySomething ( ) 
    outputChatBox ( "Hi, this is a new idea I've got. Speak in Lua ;D" ) 
end 
  
for i = 0, math.huge do saySomething ( ) end 

Edited by Guest
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Top Posters In This Topic

  • MTA Team
Posted
addEventHandler("onClientPreRender", root, function() 
      outputChatBox("IDK, so now what...") 
   end 
) 

Posted
addEventHandler("onClientRender", root,  
function() 
      dxDrawText("Waiting for Benx..", 500, 500, 555, 555, tocolor(255,255,255,255), 5, "arial") 
   end 
) 

Posted
  
local R_N = math.random(2) 
if qaisjp == lostingTime and R_N == 0 or R_N == 1 then 
outputChatBox("Go work on F+, spammer!") 
elseif qaisjp == lostingTime and R_N == 2 then 
outputChatBox("Get a life!") 
else 
return itWasAJoke 
end 
  

  • MTA Team
Posted
-- Precode for the code in s4l_message.lua 
itWasAJoke = {":(", false} 
lostingTime = 0 
qaisjp = math.huge 
print("The joke has been properly initiated now \"{SMILIES_PATH}/icon_smile.gif\" alt=\"\" title=\"Smile\" />") 
  

  • 2 weeks later...
  • 2 weeks later...
Posted
  
addEventHandler ( "onClientRender", root, function ( ) setSkyGradient ( math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ), math.random ( 0, 255 ) ) end ) 
  

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