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[REL] ModLoader 1.0 - Loads any mod without scripting!


Deltanic

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  • 2 weeks later...
  • 2 weeks later...

About every 1 - 2 times I join a server with this resource loaded, the game crashes. Also, it always crashes if the dildo or the TEC-9 gun are replaced. Is there a way to fix either of these issues, or might they be fixed in the next version of Modloader/Multi Theft Auto? Thanks.

Edited by Guest
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  • 2 weeks later...
How's progress on the new version?

Kind of dead. I'm too busy with other things in life now.

If you want to finish it, or at least to be the most useful replacer ever, just add bodykit replacer, and, if possible, paintjob replacer (It's possible with shaders, but not for custom models)

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Whats the small names for these:

SF police car = ?

LS police car = ?

LV police car = ? like copcarlv <- But not work.

Found it in the script code:

police_la = 596

police_sf = 597

police_vg = 598

Althought it should be as you said, i hope this serves you as reference.

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I have a question

if i have this:

hotknife, 3,3, 6,6, 7,7, 52,52, 76,76

434, hotknife, hotknife, car, HOTKNIFE, HOTKNIF, null, normal, 9, 0, 2ff0, -1, 1.42, 1.42, 0

HOTKNIFE 2400.0 6000.0 2.5 0.0 0.0 0.0 75 0.65 0.92 0.5 5 180.0 45.0 15.0 R P 5.0 0.55 1 35.0 1.1 0.1 0.0 0.27 -0.22 0.5 0.3 0.2 0.56 35000 00002010 01421100 0 1 0

which is exactly the handling line that i should copy?

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I have a question

if i have this:

hotknife, 3,3, 6,6, 7,7, 52,52, 76,76

434, hotknife, hotknife, car, HOTKNIFE, HOTKNIF, null, normal, 9, 0, 2ff0, -1, 1.42, 1.42, 0

HOTKNIFE 2400.0 6000.0 2.5 0.0 0.0 0.0 75 0.65 0.92 0.5 5 180.0 45.0 15.0 R P 5.0 0.55 1 35.0 1.1 0.1 0.0 0.27 -0.22 0.5 0.3 0.2 0.56 35000 00002010 01421100 0 1 0

which is exactly the handling line that i should copy?

What I put in orange.

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any ideas what to do with .bak files?

they are used in some helicopters and opened planes i tried to install but tells me failed to copy to resource cache

Help please

They are just zmodeler backups. You need TXDs and DFFs.

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