diegofkda Posted August 11, 2011 Share Posted August 11, 2011 I'm making an awesome graphics resource, for now I've only mixed the bloom and the road shine... well, they look very good but it needs to be very upgraded I guess, they're only two examples mixed (I can't call to that "mine" ), my goal is make it look like NFS Most Wanted. You can see the video here: Here a default video of the GTA:SA gameplay, for compare graphics: Hope you like it, any comment / suggestion I'll be glad to receive them . Link to comment
Faw[Ful] Posted August 11, 2011 Share Posted August 11, 2011 Well, add bump mapping on the specular reflection created by the road shine shader, look like the road shine create just a flat reflection. light environment bump map example : Specular reflection bump map example : http://zanir.wz.cz/programming/dx81/img/010_DOT3_bump_mapping.jpg or I found this also : https://www.youtube.com/watch?v=xZE2YBystFQ&feature=related good Lighting on the people. enb serie bump mapping on 1 : 37 in the video, look the road. Link to comment
diegofkda Posted August 11, 2011 Author Share Posted August 11, 2011 Suggestions FTW! For the roadshine thing, I guess I can make, for the car ref, a shader that takes a screenshot to the actual frame and put it into the reflection. Link to comment
|SW|Team Posted August 12, 2011 Share Posted August 12, 2011 wow rly looks nice, but doesn't it look too dark? just asking Link to comment
diegofkda Posted August 12, 2011 Author Share Posted August 12, 2011 I must make different effects, I'm using Lua to make shaders too . Link to comment
diegofkda Posted September 15, 2011 Author Share Posted September 15, 2011 Nope, just working as fast as I can, I've been making new FX effects too (like new coronas, smoke, fire, etc) Link to comment
Benevolence Posted September 17, 2011 Share Posted September 17, 2011 Good work, I wish you luck. I found this video a few days ago, before seeing this thread. Check it out, I liked it I was messing around a bit so I decided to compare with the mod and without the mod =P. Link to comment
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