Chlorek Posted July 4, 2011 Share Posted July 4, 2011 Hello guys, I know topics like this exist but I still can't do it. So I have one simple .dff model (just little box). Now after I load it by: dff = engineLoadDFF ( "data/dirtBlock.dff", 2584 ) engineReplaceModel ( dff,2584 ) After load everything is ok but when I create changed model mta crashes -,- what I have to do? Link to comment
Oz. Posted July 4, 2011 Share Posted July 4, 2011 Well, shouldn't line 2 have a space between 'dff,' and '2584'? I don't know if that's the problem, I wouldn't expect that sort of typo to crash your client. If you have little or no experience with modelling it could be that you've made a mistake in your DFF or TXD file. If one of the scripters can rule out any problem(s) in your script, and it still doesn't work after that, I can take a look at your model if you like. Link to comment
Chlorek Posted July 4, 2011 Author Share Posted July 4, 2011 Ok, so how can I send you my model? Give me your e-mail in PM plz. #Edit And maybe it's txd problem bcuz I didn't change it Link to comment
JR10 Posted July 4, 2011 Share Posted July 4, 2011 You must load the TXD and import it first before loading the DFF. Link to comment
Chlorek Posted July 4, 2011 Author Share Posted July 4, 2011 And how to make txd? I have TXD Work Shop but I don't know how to make correct .bmp texture file. Or can anyone make for me that? I'll add this person to my resource credits. Link to comment
Faw[Ful] Posted July 4, 2011 Share Posted July 4, 2011 search in the forum first and on youtube or on google : https://forum.multitheftauto.com/viewtopic.php?f=98&t=33367:] tutorial on gta material and texture (TXD workshop , alpha channel ...) many things can crash the client , I write them somewhere on the forum. Link to comment
Chlorek Posted July 5, 2011 Author Share Posted July 5, 2011 nice idea. I'll try to make it. thx4help Link to comment
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