macr1408 Posted May 25, 2011 Posted May 25, 2011 i want to disable random skin when i die example: i select skin 181, i die, and i spawn with skin 181 how i can do it? thanks
CowTurbo Posted May 25, 2011 Posted May 25, 2011 which gamemode are u using ? Play ? then use edit it. U will need getElementModel setElementModel
BriGhtx3 Posted May 25, 2011 Posted May 25, 2011 spawnPlayer (source, x, y, z, rotation, skinid, interior, dimension, team) Set SkinID to 181 and, create a function, add a event with onPlayerWasted.
CowTurbo Posted May 25, 2011 Posted May 25, 2011 addEventHandler("onResourceStart", resourceRoot, function() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) function spawn(player) repeat until spawnPlayer ( player, 2412+math.random(1,1), -1413+math.random(1,1),24.4, 90, math.random(9,288) ) fadeCamera(player, true) setCameraTarget(player, player) end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerWasted", root, function() local skin = getElementModel ( source ) setTimer(spawn, 1800, 1, source) setTimer(setElementModel, 1800, 1, source, skin) end ) Replace it with your .lua file inside "play" Should work
macr1408 Posted May 25, 2011 Author Posted May 25, 2011 addEventHandler("onResourceStart", resourceRoot, function() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) function spawn(player) repeat until spawnPlayer ( player, 2412+math.random(1,1), -1413+math.random(1,1),24.4, 90, math.random(9,288) ) fadeCamera(player, true) setCameraTarget(player, player) end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerWasted", root, function() local skin = getElementModel ( source ) setTimer(spawn, 1800, 1, source) setTimer(setElementModel, 1800, 1, source, skin) end ) Replace it with your .lua file inside "play" Should work thanks.. but when I die, I respawn in other place (LS) I want to respawn in SF.. how I can do it?
GameZoneX Posted May 25, 2011 Posted May 25, 2011 Change the following part: function spawn(player) repeat until spawnPlayer ( player, 2412+math.random(1,1), -1413+math.random(1,1),24.4, 90, math.random(9,288) ) fadeCamera(player, true) setCameraTarget(player, player) The numberic part is the place you spawn. Change these coordinates: 2412+math.random(1,1), -1413+math.random(1,1),24.4, 90
karlis Posted May 25, 2011 Posted May 25, 2011 thats plain stupid to let something like math.random(1,1) in script, just remove it if its the case
macr1408 Posted May 25, 2011 Author Posted May 25, 2011 Change the following part: function spawn(player) repeat until spawnPlayer ( player, 2412+math.random(1,1), -1413+math.random(1,1),24.4, 90, math.random(9,288) ) fadeCamera(player, true) setCameraTarget(player, player) The numberic part is the place you spawn. Change these coordinates: 2412+math.random(1,1), -1413+math.random(1,1),24.4, 90 thanks.. it works
CowTurbo Posted May 26, 2011 Posted May 26, 2011 yea sorry, i forgoted to tell that i got my own cords
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