karlis Posted September 4, 2011 Author Posted September 4, 2011 ok, i guess i need fatter hp bars then.
MTA Team qaisjp Posted September 4, 2011 MTA Team Posted September 4, 2011 I love you karlis. Brilliant circular radar areas!
MTA Team qaisjp Posted September 5, 2011 MTA Team Posted September 5, 2011 So karlis, I have that old version of IVhud laying in my hard drive... do you mind giving me a link?
DLmass Posted September 5, 2011 Posted September 5, 2011 /me is getting angry becouse he can't get it *
karlis Posted September 5, 2011 Author Posted September 5, 2011 here it is: http://www.4shared.com/file/W8EbD1cm/IVhud.html NOTE:as this is beta/WIP it might lack some features/contain bugs, which youre welcome to report, but don't moan about them.
karlis Posted September 10, 2011 Author Posted September 10, 2011 made wanted star, money and weapon hud looks kind of fine, but the weapon icons need big revision and total overhaul(they have different resolutions, different styles, bad quality, res not fitting power of 2, and without united position in the image)
MTA Team qaisjp Posted September 10, 2011 MTA Team Posted September 10, 2011 Coool After making IVhud, you should make Total GTA IV Conversion mod for MTA. Which includes IV hud excluding the map ofc.
Castillo Posted September 10, 2011 Posted September 10, 2011 Meh, qais, that's called abuse o_O, doing that would take a lot of time. P.S: Maybe you should put comma separted for the money, Karlis, example: $100,000
MTA Team qaisjp Posted September 10, 2011 MTA Team Posted September 10, 2011 How is it called abuse O_O And what I mean is the camera when jumping and jacking, the bike styles the handlign etc... i wouldn't neccesarily go into skins, physics and mapping.
karlis Posted September 10, 2011 Author Posted September 10, 2011 i need some photoshoper, any volunteers? P.S: Maybe you should put comma separted for the money, Karlis, example: $100,000 ill try it
Aibo Posted September 10, 2011 Posted September 10, 2011 he already did, i'm on it, just haven't replied yet :3
karlis Posted September 11, 2011 Author Posted September 11, 2011 he already did, i'm on it, just haven't replied yet :3 so, can you make it please?
karlis Posted September 14, 2011 Author Posted September 14, 2011 made a bit of tweaks/improvements/optimization 1)now radio slider animation work propertly even if you keep changing stations before animation finshed. 2)hp bar is now more ivstyle(armor directly at the end of hp bar), and uses almsot twice less dxDraws(14 was max before, 8now). Aibo seems busy/inactive, so i still need a photoshoper.
DutchCaffeine Posted September 14, 2011 Posted September 14, 2011 This is so nice! Thanks for putting you time in a project like this. How to make the rader a way smaller? I tested this resource on my server, and it is to huge for me! A nice future will be that the user can change the color of the health bar etc. P.M. me with you need my photoshop skills.
karlis Posted September 14, 2011 Author Posted September 14, 2011 thanks. take look at top of the script file, almost all possible settings are included there.
karlis Posted September 30, 2011 Author Posted September 30, 2011 tried to make the radar transparent, but besides even more dx functions and breaking 50things it also made this problem: http://bugs.mtasa.com/view.php?id=6547 i see i can premultiply the images, but they look worse when premultiplied and thats even more complicated. so ppl, should i bother with the transparency or leave it opaque?
MTA Team qaisjp Posted October 1, 2011 MTA Team Posted October 1, 2011 transparency if you dont mind the trouble. otherwise opaque. may you send us the new gtaiv resource?
karlis Posted October 1, 2011 Author Posted October 1, 2011 no, i didnt fix yet what i got broken from the feat side i plan doing only 1 more thing before release(the text for city, street, car name, time and fps), so with polishing and probably some picture adjustment, ill make it within 2weeks(that mean actual ~4work days, and yes im lazy)
karlis Posted October 2, 2011 Author Posted October 2, 2011 ok ive made the alpha, but needed to change SO much, basically all cords was in pixel position from screen corner, now they were needed to get changed to pixel pos relative to corner of dxRenderArea... that wasnt fun to do... also few more bugs are fixed and some optimization not long to go!
MTA Team qaisjp Posted October 3, 2011 MTA Team Posted October 3, 2011 hoped you had fun doing that. i cant wait karlis =)
karlis Posted October 9, 2011 Author Posted October 9, 2011 (edited) ok so basically code is done for 1st release, i just need adjust few images(actually more then few lol) and write the round radar area functions serverside. expect release tomorrow or in Tuesday. EDIT:nvm, watch post under it. and I didn't edit the post so others can see its released Edited October 9, 2011 by Guest
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