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Circular Radar


qaisjp

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Posted

srry for doublepost again, but mayor update!

yes, it is lil inacurate atm(dunno will i be able to fix that), but it works!(rotation too)

oa96dy.jpg

(yes, this is made by many dxDrawImageSection, not just 1 image)

Posted

heres updated version:

got the zoom working, made IVstyle hp and armor bar, and almost fixed the inaccuracy(its now a bit notable only on small resolutions)

(the white borders around dx drawings is from printscreen, theyre not there in real.)

2hs6dg0.jpg

as you propably got, it will be my next resource 8)

Posted
as you propably got, it will be my next resource 8)

Omg, this looks awesome! Will you release it to public when you are done? :P

yes, but long way to go, need fix very many bugs,

plus need add blip rendering, and wanted lvl/weapon/money/time hud.

i also have problem that rotated dximage has light border, when the color itself is darker, therefore making hp and armor look not that good.

Posted

made blips support, but

more features added, more problems appeared.

hp and armor looks blocky, dunno can i fix that, seems that when dxdraw gets an angle it blurs out the borders of pic making it lighter on sides.

EDIT:oh lol, you cant see the hp and armor being blocky on pics, only ingame.thats strange...

333ipg8.png

ill make a WIP topic soon, keep an eye in resources section.

  • MTA Team
Posted

No offense, I really do like your HUD, but lmfao this isn't a resource topic xD

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