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Opened buildings


AMARANT

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start interiors

The resource called interiors will let you enter many buildings.

To open garages you need something that will open them like:

for i=1, 49 do 
    setGarageOpen(i, true) 
end 

Put that code inside one of your resources .lua files and restart the resource for all garages to be open (but pay and spray won't work, you need a community resource that does that)

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function stopSprayDamage ( attacker, weapon ) 
    if ( weapon == 41 ) then 
        cancelEvent() 
    end 
end 
addEventHandler ( "onClientPlayerDamage", getLocalPlayer(), stopMinigunDamage ) 

Add that to a client side script and restart the resource

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