Faw[Ful] Posted April 19, 2011 Posted April 19, 2011 I stop working on this, because this map gave to players a client problem and the jump (gta sa default object) loses his collision and you need to restart the Game. Enjoy, it is funny !
CsenaHUN Posted April 19, 2011 Posted April 19, 2011 I usually have got the same object's col bug after Hungaroring map. Maybe we should use this "OnClientResourceStop" event to load the original object's col after the map ended. Nice map btw
Moo-Mapper Posted April 19, 2011 Posted April 19, 2011 dd with respawn? anyway good map i enjoy your work
SnoopCat Posted April 19, 2011 Posted April 19, 2011 i think u must keep working on it ... and release it
Faw[Ful] Posted April 20, 2011 Author Posted April 20, 2011 dd with respawn?anyway good map i enjoy your work No no , respawn help me to test the map Yea if I can finish it , I will release it.
FFS-Racing Posted May 1, 2011 Posted May 1, 2011 Hey, Try this: local ramp = 1234 --define ramp ID here addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), function () engineRestoreModel( ramp ) engineRestoreCOL( ramp ) end )
WallMart Posted May 12, 2011 Posted May 12, 2011 lol benox you are a genius! thats a really funny map with like 30 players
Timic Posted May 13, 2011 Posted May 13, 2011 Nice map! Can you share the reflection on vehicle and smoke mod ?
Faw[Ful] Posted May 13, 2011 Author Posted May 13, 2011 Nice map! Can you share the reflection on vehicle and smoke mod ? reflection = enb serie lulz smook = moded FX 2D pictures = crash on some explosion like the molotov = MTA dont like to have moded FX =
Timic Posted May 14, 2011 Posted May 14, 2011 Nice map! Can you share the reflection on vehicle and smoke mod ? reflection = enb serie lulz smook = moded FX 2D pictures = crash on some explosion like the molotov = MTA dont like to have moded FX = Well, can you send these files via PM? ENB series for me won't work and I can't found 'moded FX 2D pictures'
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