diegofkda Posted April 28, 2011 Share Posted April 28, 2011 my object not loading ....That time and again that the preceding objects are loaded (I did copy when converted house) and I had no mistakes and crash I do not understand what the problem is........ Ensure if is LUA file correct, try to test your object on your gta3.img and test it. What programs do you use for COLissions? Link to comment
Kenix Posted April 28, 2011 Author Share Posted April 28, 2011 i use COL editor 2 I'll try to test my object in a single game. Link to comment
Other Languages Moderators Disinterpreter Posted April 28, 2011 Other Languages Moderators Share Posted April 28, 2011 When you will plan release, maybe i not see message P.S screenshot is perfect)) Good luck))) Link to comment
diegofkda Posted May 1, 2011 Share Posted May 1, 2011 i use COL editor 2 I'll try to test my object in a single game. So what's the result? Link to comment
diegofkda Posted May 1, 2011 Share Posted May 1, 2011 crash Problem is your object obviously, did you import the collisions? if not, the problem is the DFF file. Try export it again, if the crash keeps, try to edit the TXD of an object that already exists in gta world. Link to comment
diegofkda Posted June 27, 2011 Share Posted June 27, 2011 *Bump* (sorry for that) But I really liked this idea, so volk-rus, you should test this with MTA:SA 1.1 (there is a stream fix that would help you). Link to comment
Faw[Ful] Posted June 28, 2011 Share Posted June 28, 2011 *Bump* (sorry for that)But I really liked this idea, so volk-rus, you should test this with MTA:SA 1.1 (there is a stream fix that would help you). You sure the stream fix will help with the custom objects lag ? The pain is on the collision file , too many polys on it = lag and more more polys = crash. Link to comment
diegofkda Posted June 28, 2011 Share Posted June 28, 2011 His object crashes in single player too. His problem can be solved making the collisions with objects. Like: objecttype = getElementsByType ( "object") if objecttype == 1097 then myobject = createObject ( 1097, 0, 0, 0 ) attachElements ( myobject, objecttype ) I'm sure that won't work, but its an idea and well there wasn't any word from volk-rus . Link to comment
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