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Need one code (PEDS DEL)


Try

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Posted

Hellloo Guys

I want one code for del all peds (all the peds dead or live)

My code for peds is this if it help

addCommandHandler ("createped", 
function (player) 
        local x,y,z = getElementPosition (player) 
        ped = createPed (165,x,y,z) 
end) 

Can you help me?

Thanks

;)
  • Moderators
Posted

Hi Try,

Try ( :lol: ) this:

  
function delAllPeds(thePlayer, comandName) 
    local peds = 0 
    for k,i in ipairs ( getElementsByType( "ped" ) )do 
        destroyElement( i ) 
        peds = peds+1 
    end 
    outputChatBox( peds.." were destroyed !", thePlayer ) 
end 
addCommandHandler( "delpeds", delAllPeds, false, false ) 
  

It should work

The rEvolution is coming ...

Posted
addCommandHandler ("createped", 
function (player) 
        local x,y,z = getElementPosition (player) 
        ped = createPed (165,x,y,z) 
        giveWeapon(ped, 31, 100) -- it will give ped an M4 with 100 ammo 
end) 

Posted

You forgot something, proracer.

addCommandHandler ("createped", 
function (player) 
        local x,y,z = getElementPosition (player) 
        ped = createPed (165,x,y,z) 
        giveWeapon(ped, 31, 100, true) -- it will give ped an M4 with 100 ammo[b] AND WILL SET THE SLOT TO THAT WEAPON[/b] 
end) 

Otherwise it shouldn't work as well as Try wants.

Posted

Try this:

function onGivePedWeapon ( ped, weaponid, amount ) 
    if ped and weaponid then 
        if amount then 
            giveWeapon ( ped, weaponid, amount ) 
        else 
            outputChatBox ( "Wrong syntax.", source, 255, 0, 0 ) 
        end 
    else 
        outputChatBox ( "Wrong Syntax.", source, 255, 0, 0 ) 
    end 
end 
  
addCommandHandler ( "givepedwp", onGivePedWeapon ) 

Posted

There's no need to use 2 if's, and if I'm right that won't work.

This is the fixed code and with less lines and less weight

function onGivePedWeapon ( pl, _,  pedID, weap, ammo ) 
    if pedID and weapon and amount then 
        if getElementByID ( pedID ) then 
            giveWeapon ( getElementByID ( pedID ), weap, ammo, true ) 
        else 
            outputChatBox ( "No ped has this ID", pl, 255, 0, 0 ) 
        end 
    else 
        outputChatBox ( "Wrong Syntax!", pl, 255, 0, 0 ) 
    end 
end 
  
addCommandHandler ( "givepedwp", onGivePedWeapon ) 

And use this new code for to create peds, otherwise the other one won't work.

addCommandHandler ("createped", 
function ( pl, _, id) 
        if not id then outputChatBox ( "The ped needs an ID to be spawned!", pl, 255, 0, 0 ) return end 
        local x, y, z = getElementPosition (player) 
        ped = createPed ( 165,x, y, z ) 
        setElementID ( ped, id ) 
        giveWeapon(ped, 31, 100, true) 
end) 

Posted
ok but i don't need auto weapon i need this

Exemple:

/pedwepon

Excuse me? even if they helped you, why you ask it like that? you could try to make it yourself first, and if you can't then ask it nicely.

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

  • Moderators
Posted

You have to specify the ID of your ped, then the ID of the weapon and the munitions

Exemple:

/createped ped1

/givepedwp ped1 24 500

The rEvolution is coming ...

Posted

butttt i remeber one think

its not possible to do this?

*************CHAT***********

Me! : /wpeds 31 100

******************************

And the code give the weapon for all the peds not only for one?

;)
  • Moderators
Posted

hum if you want to give weapon for only one ped, you have to use /givepedwp thePed theWeapon theAmmos

and if you want to give a weapon to all peds, try this:

  
function giveWeaponPeds( thePlayer, commandName, weapon, ammo ) 
    if (weapon and munitions) then 
        for k,i in ipairs ( getElementsByType( "ped" ) )do 
            giveWeapon ( i, weapon, ammo, true ) 
        end 
    else 
        outputChatBox("/wpeds [weaponID] [ammos]", thePlayer ) 
    end 
end 
addCommandHandler( "wpeds", giveWeaponPeds, false, false ) 
  

The rEvolution is coming ...

Posted
function giveWeaponPeds( thePlayer, commandName, weapon, ammo ) 
    if (weapon and ammo) then 
        for k,i in ipairs ( getElementsByType( "ped" ) )do 
            giveWeapon ( i, weapon, ammo, true ) 
        end 
    else 
        outputChatBox("/wpeds [weaponID] [ammos]", thePlayer ) 
    end 
end 
addCommandHandler( "wpeds", giveWeaponPeds, false, false ) 

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted (edited)

Thanks now Work

and now the final i need one code like this

/peskin

for change all peds skin

Edited by Guest
;)
  • Moderators
Posted

Yeah my bad sorry because I'm french so ammos = munitions in french and I began with munitions and I forgot it :roll:

The rEvolution is coming ...

Posted
Thanks now Work

and now the final i need one code like this

/peskin

for change all peds skin

Please, i ask to everyone to stop giving him the code, you must do this yourself.

use

setElementModel 

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

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