Martijn Posted January 31, 2011 Share Posted January 31, 2011 Well as the topic title says, will MTA ever be able to support CLEO mods like this one? http://alexander.sannybuilder.com/?cate ... memory_fix ( not sure if this is the right forum tho , slap me if it aint ) Link to comment
0 eAi Posted January 31, 2011 Share Posted January 31, 2011 Your link doesn't work. But, no, it's not something we'll ever support. We want your game to be as pristine as possible, and allowing mods just opens things to cheats. I can't tell what your link is, but if it fixes a GTA bug, it's something we can integrate into MTA. Link to comment
0 Martijn Posted January 31, 2011 Author Share Posted January 31, 2011 It's a stream memory fix made by alexander blade, only real memory fix i found so far other link: http://gtapolicemods.com/index.php?/fil ... ry-fix-20/ Link to comment
0 eAi Posted January 31, 2011 Share Posted January 31, 2011 Well, if you, or anyone else can find out what it actually does, then we could integrate it into MTA. I'm not sure what problem it's actually fixing though. You may be able to contact the author and ask him... Link to comment
0 Martijn Posted January 31, 2011 Author Share Posted January 31, 2011 The mod increases the san andreas stream memory limit, which fixes the problem that when using custom models the map dissapears Link to comment
0 DiSaMe Posted January 31, 2011 Share Posted January 31, 2011 It's not even a CLEO mod... Link to comment
0 Towncivilian Posted January 31, 2011 Share Posted January 31, 2011 It's not even a CLEO mod... I thought the same, but one of the comments says it also includes CLEO. If it were a CLEO mod you could decompile it with Sanny Builder and find out what memory addresses it uses. Link to comment
0 Martijn Posted February 1, 2011 Author Share Posted February 1, 2011 the file extension is .asi but it requires CLEO to run D: no idea if its possible to open a .asi file Link to comment
0 eAi Posted February 1, 2011 Share Posted February 1, 2011 ASI files are just DLLs renamed. We're not going to support DLLs, as there are obvious virus risks. Link to comment
0 Deltanic Posted February 1, 2011 Share Posted February 1, 2011 the file extension is .asibut it requires CLEO to run D: It's vice-versa. ASI = like DLL: An extension for software, or Dynamically Linked Library. I'ts coded with C++, to hook it into the game. Now, that's what allow us to use CLEO mods. CLEO is scripted with SCM, the coding language of San Andreas' game. The ASI file will hook those CLEO mods into the game, CLEO mods can't do that theirself. But, It's some nice idea to get a memory stream fix into the MTA core. I'm not using any graphical mod anymore, because of those flashy stuff that appears. Link to comment
0 Towncivilian Posted February 1, 2011 Share Posted February 1, 2011 GTA3/VC/SA automatically execute asi (and a few other file types) on runtime, which is how CLEO hooks into GTA. CLEO, as said above, uses SCM + new opcodes as its scripting language and uses a special kind of compiled SCM file (filename.cs) in the \CLEO\ folder in the GTA directory. Of course, MTA:SA won't support CLEO or other asi files for reasons stated by eAi. Link to comment
0 [EFO]Kesha_F1 Posted February 8, 2011 Share Posted February 8, 2011 Of course, MTA:SA won't support CLEO or other asi files for reasons stated by eAi. Oh my god! Its very good news! P.S. Cleocheaters must die in all GTA MPs (SA-MP supported cleo scripts/cheats )! Link to comment
0 Deltanic Posted February 8, 2011 Share Posted February 8, 2011 Lol, you didn'nt know that? Cheating is not possible anymore since 1.0.3, unless the serveradmin disabled the anticheat. Link to comment
0 [EFO]Kesha_F1 Posted February 9, 2011 Share Posted February 9, 2011 Lol, you didn'nt know that? Cheating is not possible anymore since 1.0.3, unless the serveradmin disabled the anticheat. If I did not know this, i will not be playing at the MTA. I know that you copy functional cleo scripts in MTA, translating cleo in lua. Link to comment
0 Xierra Posted February 22, 2011 Share Posted February 22, 2011 Hmm, the one that you said in the link was the same reason as my suggestion says. It's about SA Stream Fix Request. Check here: viewtopic.php?f=102&t=28624 Also, it's an ASI file, not a CLEO file. Link to comment
Question
Martijn
Well as the topic title says,
will MTA ever be able to support CLEO mods like this one?
http://alexander.sannybuilder.com/?cate ... memory_fix
( not sure if this is the right forum tho , slap me if it aint )
Link to comment
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