chaosislife Posted January 15, 2011 Posted January 15, 2011 From what i can tell it doesn't seem possible to remove them with the mapping tool, is it possible to remove them in the ipl/ide in the game files? Assuming of course that the server used for them would be clearly just for that mod and probably locked from random joins.
Faw[Ful] Posted January 15, 2011 Posted January 15, 2011 The mod already exist http://www.gtasa.fr/download.php?act=view&id=1624
Oz. Posted January 15, 2011 Posted January 15, 2011 Alternatively you could use MTA's replacement engine to replace the existing objects with a null object. You could write a batch script to read the IPL/IDE lists and produce relevant LUA code. That way you don't need to run the risk of screwing your game files by deleting everything (if you didn't back-up correctly), and you wouldn't need a second install of GTA in order to play MTA. Also if you changed your mind about letting randoms join, the map would be empty for them too. That approach takes a bit of scripting/programming expertise though.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now