chaosislife Posted January 15, 2011 Share Posted January 15, 2011 From what i can tell it doesn't seem possible to remove them with the mapping tool, is it possible to remove them in the ipl/ide in the game files? Assuming of course that the server used for them would be clearly just for that mod and probably locked from random joins. Link to comment
Faw[Ful] Posted January 15, 2011 Share Posted January 15, 2011 The mod already exist http://www.gtasa.fr/download.php?act=view&id=1624 Link to comment
Oz. Posted January 15, 2011 Share Posted January 15, 2011 Alternatively you could use MTA's replacement engine to replace the existing objects with a null object. You could write a batch script to read the IPL/IDE lists and produce relevant LUA code. That way you don't need to run the risk of screwing your game files by deleting everything (if you didn't back-up correctly), and you wouldn't need a second install of GTA in order to play MTA. Also if you changed your mind about letting randoms join, the map would be empty for them too. That approach takes a bit of scripting/programming expertise though. Link to comment
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