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hedit: MTA Ingame Handling Editor V2.1.4


botanist

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Posted

Haven't had time for that yet. The language file will need some tweaks, plus there are new strings which are not translated yet. I'll give you some info very soon.

Posted

I can't seem to get the menu to raise in race 1.2? I have copied the resource to the resources folder on the server, it confirms it runs in console with "MTA:SA HANDLING EDITOR [hedit.googlecode.com]", but pressing "b" as an admin in race doesn't seem to work... I have edited the acl to give the resource admin as documented... but nothing?

Posted

settings_c.xml won't created

i have the file create from older version, and because that the menu work for me

but the others player didn't have this file and menu not work

settings_c.xml:

    b
    default
    splitted
    hedit
    english
    false
    false
    137
    155
    1.2

Posted

Thanks dude I'll try it now.

Is there a way to set handling now per map?

The way DRuG is laid out, the maps that have custom cars have it substituted via some lua with the map, it would be great to have those custom cars including a handling line as specified by the vehicle rigger.

Posted

Well it works great now... thanks a million.

The moment the feature to make it per map is available, I'll be more than happy to thoroughly test for you.

Thanks again.

  • 4 weeks later...
Posted

DESPERATE BUMP

Hey all, just wanted to let you know that me and Remi-X are still alive, but we need more ideas! Currently, I am trying to implement the GTA:IV importer, but need help with tuning some of the variables (click here to take a look). Other than implementing III and VC importing, I'm out of ideas. So, HELP PLS! You can always submit patches to me or Remi-X for review.

  • 2 weeks later...
Posted

NEED MORE DEVELOPERS

Hedit is getting abandoned, we need more developers. I totally lost the interest in the project and I'm busy with my own server now which I love to do. Nevertheless people would still like updates on it. So, if anyone like to help the project, no matter in what way, PLEASE contact me or John_Michael. I will thank you forever for anything you can do <3 Thank you!

Posted
DESPERATE BUMP

Hey all, just wanted to let you know that me and Remi-X are still alive, but we need more ideas! Currently, I am trying to implement the GTA:IV importer, but need help with tuning some of the variables (click here to take a look). Other than implementing III and VC importing, I'm out of ideas. So, HELP PLS! You can always submit patches to me or Remi-X for review.

Pehraps a master server which uses some website to store loads of handling lines, so people can use other peoples handling from across servers. Though saying that, most of the handling lines on there would properly be complete disasters lol

Posted

Old version had a buggy handling.cfg importer. Never remade it properly though, not going to do soon either. Suspensions of all vehicles are disabled in MTA now, so there's no need to develop this editor right now.

  • 3 weeks later...
  • 2 weeks later...
  • MTA Team
Posted
HandlingEditor Lean-and-Mean

A new version of hedit is planned - named 'lean-and-mean'. It is intended to be a lighter version of hedit with more efficient, better structured code. Details coming soon.

Then put this 'more efficient structured code' in the normal version ;)

  • 5 months later...
  • 7 months later...

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