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engineReplaceModel problem


Kernell

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The problem is not to replace the texture. The problem in replacing the character models.

Or something I did not understand?

Original Code

  
addEventHandler( "onClientResourceStart", getResourceRootElement( ), 
    function( ) 
        engineImportTXD( engineLoadTXD( "models/laemt1.txd" ), 274 ); 
        engineReplaceModel( engineLoadDFF( "models/laemt1.dff", 0 ), 274 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/lvemt1.txd" ), 275 ); 
        engineReplaceModel( engineLoadDFF( "models/lvemt1.dff", 0 ), 275 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/sfemt1.txd" ), 276 ); 
        engineReplaceModel( engineLoadDFF( "models/sfemt1.dff", 0 ), 276 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/lapd1.txd" ), 280 ); 
        engineReplaceModel( engineLoadDFF( "models/lapd1.dff", 0 ), 280 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/sfpd1.txd" ), 281 ); 
        engineReplaceModel( engineLoadDFF( "models/sfpd1.dff", 0 ), 281 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/lvpd1.txd" ), 282 ); 
        engineReplaceModel( engineLoadDFF( "models/lvpd1.dff", 0 ), 282 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/csher.txd" ), 283 ); 
        engineReplaceModel( engineLoadDFF( "models/csher.dff", 0 ), 283 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/swat.txd" ), 285 ); 
        engineReplaceModel( engineLoadDFF( "models/swat.dff", 0 ), 285 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/fbi.txd" ), 286 ); 
        engineReplaceModel( engineLoadDFF( "models/fbi.dff", 0 ), 286 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/army.txd" ), 287 ); 
        engineReplaceModel( engineLoadDFF( "models/army.dff", 0 ), 287 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
         
        engineImportTXD( engineLoadTXD( "models/dsher.txd" ), 288 ); 
        engineReplaceModel( engineLoadDFF( "models/dsher.dff", 0 ), 288 ); -- Bad 'number' pointer @ 'engineReplaceModel'(2) 
    end 
); 
  

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idk - i dont know.

dont replace vehicles that can be modded (sultan, jester etc) - adding modification will crash the client.

i dont understand this: "sometimes the car spawned in other models (eg admiral)" - it means that you are replacing for example Infernus but it is also replacing Admiral with same vehicle?

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The game often crashes. Sometimes it is not in their model.

addEventHandler( "onClientResourceStart", getResourceRootElement( ), 
    function( ) 
        copcarla = engineLoadTXD( "models/copcarla.txd" ); 
        engineImportTXD( copcarla, 596 ); 
        copcarla = engineLoadDFF( "models/copcarla.dff", 596 ); 
        engineReplaceModel( copcarla, 596 ); 
         
        copcarsf = engineLoadTXD( "models/copcarsf.txd" ); 
        engineImportTXD( copcarsf, 597 ); 
        engineReplaceModel( copcarsf, 597 ); 
    end 
); 

Everything is right in the code?

Link to comment

Sorry, typo.

Here is corrected, the essence does not change.

addEventHandler( "onClientResourceStart", getResourceRootElement( ), 
    function( ) 
        local txd = { }; 
        local dff = { }; 
        txd.copcarla = engineLoadTXD( "models/copcarla.txd" ); 
        engineImportTXD( txd.copcarla, 596 ); 
        dff.copcarla = engineLoadDFF( "models/copcarla.dff", 596 ); 
        engineReplaceModel( dff.copcarla, 596 ); 
         
        txd.copcarsf = engineLoadTXD( "models/copcarsf.txd" ); 
        engineImportTXD( txd.copcarsf, 597 ); 
        dff.copcarsf = engineLoadDFF( "models/copcarsf.dff", 597 ); 
        engineReplaceModel( dff.copcarsf, 597 ); 
    end 
); 

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