nvm Posted September 24, 2010 Share Posted September 24, 2010 hi everyone , i use custom map out of san andreas map,map locations is about -3349, -1132, 40 ( west of sanfiero above sea ) and the main problem is that zombies and even players do not make meele damege there ; they atack me with fists and they make zero damege,same is for me when i attack them with meele weps ( katana, chainsaw ,...) BUT in normal san andreas map like is same sanfiero they make damege for and i make meele damege for them ; so maybe anyone knows why ? Link to comment
Dark Dragon Posted September 24, 2010 Share Posted September 24, 2010 your map is too far away from the gta san andreas world. move it closer to san andreas to avoid this and many other problems. Link to comment
50p Posted September 24, 2010 Share Posted September 24, 2010 Custom maps should be made in the boundary of the SA map, that is, 3000 units in each direction of the center of the map (0,0). Don't go over 3000 or -3000. Link to comment
nvm Posted September 24, 2010 Author Share Posted September 24, 2010 ty guys but its easy to say move it closer while it gots 600 parts ^^ Link to comment
dzek (varez) Posted September 24, 2010 Share Posted September 24, 2010 hmm, okay, i think i will finish my online mass mover tonight. After 12 hours check this site - it should be ready. Link to comment
nvm Posted September 24, 2010 Author Share Posted September 24, 2010 whoaha ! that would be great )) specialy when i counted 1300~ parts in it now Link to comment
dzek (varez) Posted September 24, 2010 Share Posted September 24, 2010 Had some problems while writing this tool, but should do the basic job. I need to update it ASAP anyway. Try it out. If it fails - contact me. You can also send your map to me, so I can test this tool on it (don't worry, it won't get used anywhere, or get public). And if it will do the job - good for you then Link: MTA San Andreas maps mass elements mover Link to comment
50p Posted September 25, 2010 Share Posted September 25, 2010 If I ware you varez, I'd change the "Move by vector (X)" to "X position offset" Link to comment
dzek (varez) Posted September 25, 2010 Share Posted September 25, 2010 I'll change it, i knew these words was bit weird. Thank for suggestion Link to comment
nvm Posted September 25, 2010 Author Share Posted September 25, 2010 varez i tryed to put my file in pm and send u ( too large ) that was stupid idea can u sent me u email i will sent u my map then ; it could help u for u testings with u program Link to comment
dzek (varez) Posted September 25, 2010 Share Posted September 25, 2010 have you tried converting on this site? i just need map file if it fail.. Link to comment
nvm Posted September 25, 2010 Author Share Posted September 25, 2010 hmm idkn how it has to work but i put my map, then i put for example x= 11 y = 11 z =77 the i generate ,download new map,but all is in same location Link to comment
dzek (varez) Posted September 25, 2010 Share Posted September 25, 2010 no, its moved by this offset. how to use it: get one of your objects, for example its position is: X: 3000 Y: -6000 Z: 200 Place it in new, desired location, like: X: 1000 Y: 1000 Z: 100 Now little math, and you have your offset: 3000 - 1000 = 2000 -6000 - 1000 = -7000 200 - 100 = 100 Now multiply all values by -1, and you get: X: -2000, Y: 7000, Z: -100 enter that values on your site, and you are done. Link to comment
nvm Posted September 25, 2010 Author Share Posted September 25, 2010 its seems it worked now ty ;D look varaz do u still need help for u gamemode ? i can do that part with fuel/gas stations Link to comment
dzek (varez) Posted September 25, 2010 Share Posted September 25, 2010 yup, i still need them Link to comment
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