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Sound pitches


Xierra

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Hi guys!

I have a new great idea, when I used manual, an idea pop out of my head.

So here it is, sound pitch. I have been using manual and it's awesome, but, the car engine sound doesn't sync with the manual gear change, it just sticks according to time, poor R*. :cry:

So by using a sound pitch, we could use it to make use of custom car engine sounds. By this way + RPM system + gear sync, there would be 5x more awesome. :D

Also, I wanted an option to turn on/off original R* car engine sounds, so there will be no double engine sounds.

What do you guys think about that?

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Ahh yes, thanks to this, I learnt about the doppler effect.

As you are moving at the sound source, the sound is a higher frequency because sound waves are hitting you more frequently, while when you are moving away from the sound source after you pass, the sound is a lower frequency because the sound waves hit you less frequently since you are moving with them rather than against them.

That statement made me understand.

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