Dreft Posted April 26, 2010 Posted April 26, 2010 Is it possible to get X and Y coordinates in front of another X, Y and Rotate coordinates ?
dzek (varez) Posted April 26, 2010 Posted April 26, 2010 local distance = 10 -- 10 units in front local xx, yy, zz = getElementPosition(getLocalPlayer()) local rot = getPedRotation(getLocalPlayer()) local lx = xx + math.sin (math.rad(-rot)) * distance local ly = yy + math.cos (math.rad(-rot)) * distance -- use the lx and ly values Multi theft auto tools - replace cars and peds, move your map or compile your Lua files online! programista php rzeszów Need free webhosting for your small site? PM me. Need help with portforwarding? PM me. Do not PM me asking for help with scripting. Having problems with port forwarding? Send me pm, I can do whole thing for you using TeamViewer (already helped about 20 people, no worries)!
karlis Posted April 26, 2010 Posted April 26, 2010 you should watch wiki useful functions page before asking here https://wiki.multitheftauto.com/wiki/Useful_Functions [WIP]GTA IV style hud+custom blips + blip text + circular radar areas
Dreft Posted April 26, 2010 Author Posted April 26, 2010 It returns not exactly in front of there, where player is facing(rotation).. it returns in front, but in North.. Oh nvm EDIT: My mistake everything works excelent
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