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Get X,Y in front of another X, Y, R


Dreft

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local distance = 10 -- 10 units in front
local xx, yy, zz = getElementPosition(getLocalPlayer())
local rot = getPedRotation(getLocalPlayer())
local lx = xx + math.sin (math.rad(-rot)) * distance
local ly = yy + math.cos (math.rad(-rot)) * distance
 
-- use the lx and ly values

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